Commit Graph

3722 Commits

Author SHA1 Message Date
titiger
ae003836c3 scrollbars with mouse wheel :D
currently in custom game menu only
2019-10-18 22:22:07 +02:00
titiger
b3267394d5 bugfix for loading setups with unknown maps 2019-10-18 01:47:37 +02:00
titiger
476c398c0c bugfix load setup 2019-10-17 23:16:16 +02:00
titiger
cc9c001736 load/save setups in menu state connected 2019-10-16 23:11:18 +02:00
titiger
22d22e275b load/save/delete setups 2019-10-16 20:46:43 +02:00
titiger
10f23fb3ad changed render order for custom game menu
"Press enter to start chat" was rendered on top of scrollbox dropdown.
2019-10-09 02:33:34 +02:00
titiger
bebdb3e753 correct scrollbar rendering in comboboxes.
If not enough items list, render shorter scrollbar.
2019-10-09 01:48:24 +02:00
titiger
06b8ab4582 correct scrollbar rendering in comboboxes.
If not enough items list, render shorter scrollbar.
2019-10-09 01:45:51 +02:00
titiger
af36771b3c save setups 2019-10-08 11:47:27 +02:00
titiger
b3ff608db1 load/save/delete setups and combobox bugfixes 2019-10-08 00:52:34 +02:00
titiger
1db8abe0aa comboboxes (connected menu ) 2019-10-06 03:20:38 +02:00
titiger
aac297681d comboboxes 2019-10-06 02:25:58 +02:00
titiger
8d1ff2fadd comboboxes
Scenario selection via combobox
2019-10-06 02:21:16 +02:00
titiger
68153878a0 cobobox fun
mapinfo toggling places
2019-10-06 00:46:33 +02:00
titiger
389892600b comboboxes
first usage in custom menu for maps
2019-10-05 22:41:21 +02:00
titiger
2be2dc5cab cleanup custom/connected game menu layout 2019-10-04 15:06:07 +02:00
titiger
1d234f959c make mega AI fight smarter 2019-09-26 23:06:10 +02:00
titiger
b3e0e1b462 trying to let mega CPUs fight smarter 2019-06-22 00:54:29 +02:00
titiger
aec1e6d416 display map author if available in map header 2019-03-11 01:56:06 +01:00
titiger
e3a082dcb7 another try to fix win build 2018-07-07 02:18:46 +02:00
titiger
feb2f3fe3d first steps for xml based achievements 2018-07-07 01:36:53 +02:00
titiger
1caed4accc render resources of selected faction in observer mode 2018-06-13 23:27:21 +02:00
SoftCoder
4a8d24f0dc - updated player stats to count 'played' games and also added new stats to steam 2018-06-02 10:57:54 -07:00
SoftCoder
9dd47eb828 - fix the build 2018-06-02 10:16:25 -07:00
SoftCoder
07319d90a1 - try to fix stupid finiky build 2018-06-02 10:09:52 -07:00
SoftCoder
aa4569965e - common interface / code for saving player stats 2018-06-02 10:03:26 -07:00
SoftCoder
00db8cf249 - added a number of new local player stats to track as per etherpad game count achievements 2018-06-02 07:02:43 -07:00
SoftCoder
e573ec8690 - started adding logic to write out local player stats when not running from steam 2018-06-02 06:38:36 -07:00
Jammyjamjamman
b6dab7ff8b
Disabled function causing OOS in windows-linux games, which was re-enabled in commit 26581a77d2 . 2018-04-11 00:52:25 +01:00
titiger
bc01b2922c prevents a crash when map group is empty. 2017-12-06 01:38:52 +01:00
SoftCoder
588ec21d8a - more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging 2017-10-09 23:09:52 -07:00
SoftCoder
865a665bf0 - round 2 of cppcheck code cleanup 2017-10-09 20:21:14 -07:00
SoftCoder
26581a77d2 - first round of cleanup from cppcheck report 2017-10-09 19:09:36 -07:00
SoftCoder
2988521701 - added another steam achievement for winning first online game 2017-10-08 23:05:29 -07:00
SoftCoder
d78f28983b - some coverity based cleanups 2017-10-08 20:31:42 -07:00
SoftCoder
9de36c32a3 - cleanup achievement code for easier expansion later 2017-10-07 16:45:31 -07:00
SoftCoder
f744d90538 - added first steam achievement support (winning your first game) as a reference 2017-10-07 14:53:51 -07:00
SoftCoder
59be04ab6a - attempt to correct tomreyns cmake linker issue 2017-10-07 08:59:27 -07:00
SoftCoder
eaad769182 - some code cleanup fro mthe steam integration 2017-10-07 03:01:21 -07:00
SoftCoder
b34003b4a5 - enable using steam statistics to save players network based game end game stats to steam 2017-10-07 02:40:34 -07:00
SoftCoder
de34e1c894 - fix windows build 2017-09-24 09:40:20 -07:00
SoftCoder
a9874ea4b3 - fix windows build 2017-09-24 00:12:02 -07:00
SoftCoder
0443ce9a26 - fix windows build 2017-09-24 00:00:49 -07:00
SoftCoder
6479690d67 - fix windows build 2017-09-23 23:59:56 -07:00
SoftCoder
42221f2d52 - Fix windows build 2017-09-23 23:51:22 -07:00
SoftCoder
36bc6a4497 - initial work to integrate theam SDK with megaglest 2017-09-23 17:15:44 -07:00
Mark Vejvoda
aebd07f3bb Merge pull request #172 from MegaGlest/tomreyn-patch-1
Shorten indicator for headless server mode
2017-09-23 02:39:31 -04:00
SoftCoder
5d0f5013fd - allow using new cmake var for finding glest.ini called MG_CMAKE_INSTALL_PREFIX to solve issue #167 2017-09-22 23:21:40 -07:00
SoftCoder
de8d05b882 - update opengl version check since 2.1 is really the minimum supported 2017-09-22 17:17:49 -07:00
SoftCoder
96bd937218 - protect lan search if not local ip's found and add a little more output 2017-09-21 17:04:56 -07:00
titiger
9d12682fb5 fix for #173
fix a crash with unknown screen resolution in .megaglest
2017-08-29 01:27:53 +02:00
Tom Reynolds
4dc6b44e03 Shorten indicator for headless server mode
"Headless (servername)" is really long. https://forum.megaglest.org/?topic=9965 requests for it to be shorted.
Changing this means that the masterserver code interpreting this 'tag' also needs to be edited.
2017-08-26 16:01:42 +02:00
filux
5323a4fcdf let's try static curl also for mac OS 2017-08-25 22:06:08 +02:00
filux
ef1c26d931 improved formatting of '--help' output in a way to be more friendly for help2man 2017-04-01 14:53:34 +02:00
SoftCoder
bdfb05a700 - attempt to add support for static use of wxwidgets in tools 2017-03-20 17:06:12 -07:00
titiger
4425b7d234 Use steam player name as default playername if nothing was set 2017-03-13 00:58:06 +01:00
SoftCoder
6468f13f28 - set default player name to steam player name if running via steam on first execution 2017-03-11 21:16:20 -08:00
titiger
2133b8fd07 show megaglest version in irc WhoIS 2017-03-11 23:57:44 +01:00
titiger
438d37c59f render meeting point for all selected units 2017-03-10 01:14:27 +01:00
filux
c81dea0029 version number for the development 2017-03-08 21:44:28 +01:00
filux
4846ad092e version number for the release 2017-03-08 21:29:45 +01:00
filux
64a2c6dbbf missing button came back 2017-03-06 19:29:50 +01:00
filux
f03a912e9b improved changelog 2017-03-05 22:19:22 +01:00
titiger
869da0d808 reverted lastCompatibleSaveGameVersionString to v3.11.1
it is/was still compatible
2017-03-05 01:57:31 +01:00
titiger
4bf3e55dfc Select only operative or non operative units with property "uniformSelecion" 2017-03-05 00:43:37 +01:00
titiger
6fb95fff9e set version to 3.13-dev as ist for sure no longer compatible with 3.12.0 2017-02-22 01:09:30 +01:00
SoftCoder
b1d6c73774 - attempt to fix Issue #150 2017-02-12 16:35:29 -08:00
SoftCoder
25ba2b9eb1 Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop 2017-02-05 16:51:47 -08:00
SoftCoder
8195121fca - Check for packaged streflop and use it before using embedded copy 2017-02-05 16:48:50 -08:00
titiger
a5d5283731 different render order and no more teamcolor effect for dead units
fixes issue #145
2017-02-06 01:04:20 +01:00
SoftCoder
644c76e0c1 - attempt to fix issue #142 2017-02-04 18:43:58 -08:00
SoftCoder
c9063fea56 - fixed issue #116 (all options menus auto register their controls for font change callbacks 2017-02-04 12:33:18 -08:00
titiger
f3c436b67f force playing important sounds
see issue #144
2017-02-02 02:54:29 +01:00
titiger
9cc5a7566a revert some changes which were meant for debugging only 2017-02-01 23:58:00 +01:00
titiger
d038a376ae fixing a bug with spawn attack 2017-02-01 23:44:28 +01:00
SoftCoder
c86d87c19f - fix picky C++ compiler issue 2017-01-30 11:33:00 -08:00
SoftCoder
6f350d6319 Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font 2017-01-30 11:20:01 -08:00
filux
6e9b463453 added missing spaces 2017-01-06 23:51:24 +01:00
titiger
c741c67bf7 reverting changes 2016-12-14 13:46:17 +01:00
titiger
7a1a28f647 another try to fix #116 2016-12-12 23:10:01 +01:00
titiger
48b14eb687 trying to fix #116 2016-12-12 22:45:16 +01:00
titiger
a5e759fdd1 AI should not morph units currently busy with building something 2016-12-12 14:51:16 +01:00
titiger
6e53025d96 time in seconds an upgrade/produce/morph or build will take
build based on this one single unit building
2016-12-12 00:21:42 +01:00
titiger
49ba518991 Display boosted/upgraded upgradespeeds/morphspeeds 2016-12-11 21:31:18 +01:00
titiger
2c0704b5a9 bugfix for ( no EP regeneration while being build ) 2016-12-11 20:18:39 +01:00
titiger
fb845cb420 no EP regeneration while being build 2016-12-11 19:55:26 +01:00
titiger
2f45ffc59d display "time" value for upgrades/build or produced things 2016-12-11 19:41:08 +01:00
titiger
97d4023d92 unit must be placed in center of faked size square 2016-12-10 21:10:38 +01:00
titiger
cd8530f69e new tag <ai-build-size> 2016-12-10 16:01:26 +01:00
titiger
28bcf81626 Error handling 2016-11-30 22:33:41 +01:00
titiger
f8d57bece3 Error handling 2016-11-28 02:36:55 +01:00
titiger
1caf70b517 error counter for scenarios errors 2016-11-28 01:45:00 +01:00
titiger
1e506f3e1d tag and line number in tag for scenario error messages 2016-11-27 19:17:56 +01:00
titiger
18af2b7113 Improve error messages for lua scenarios 2016-11-26 15:46:32 +01:00
titiger
32c7208a18 No more game crashing for xml errors 2016-11-23 00:31:54 +01:00
titiger
0c5e9241f1 trying to get better error output on xml errors. 2016-11-22 22:58:57 +01:00
titiger
374634b630 spawn units on death
as requested here https://forum.megaglest.org/index.php?topic=9879.0
2016-11-20 16:19:53 +01:00
filux
661b512a8a since latest release macos is not 'X' anymore 2016-11-18 02:07:44 +01:00
titiger
7b47f5edb1 When giving default orders we must respect cellmap of target unit
We need to respect cellmaps by searching for a cell which is really occupied.
This fixes an issue that new workers do not start with autorepair. It happens
 typically with round building were top left cell map is empty. Now order is given
to a place which is really occupied by the unit(building) to repair.
2016-11-11 01:34:28 +01:00
titiger
d65dc5e9e9 bugfix for missing maps 2016-11-10 01:36:35 +01:00