Commit Graph

331 Commits

Author SHA1 Message Date
Mark Vejvoda
5cf84e8a2a win32 compile fixes 2010-04-30 23:30:15 +00:00
Mark Vejvoda
b10bb3c2bc moved common platform code into shared are for win32 projects 2010-04-30 19:01:47 +00:00
Mark Vejvoda
4f147b2d89 Added more guards and debug info related to network play 2010-04-29 07:59:44 +00:00
Mark Vejvoda
76c256880e Added win32 version of glob to allow windows clients the ability to do unix like folder traversal 2010-04-28 21:49:03 +00:00
Mark Vejvoda
024f86ce7c Updated compiler settings for windows for floating point stability and performance to match springRTS settings 2010-04-26 06:41:21 +00:00
Mark Vejvoda
f748874601 Ported streflop code to win32 2010-04-24 11:15:15 +00:00
Mark Vejvoda
dbe909aa7f Updated Windows Installer script 2010-04-17 00:34:05 +00:00
Mark Vejvoda
f0e798f026 Updates to win32 project files 2010-04-15 13:37:18 +00:00
Mark Vejvoda
0657004da2 Ported debug file locking mechanism to win32 2010-04-13 17:09:49 +00:00
Mark Vejvoda
8c438b812d Some final fixed related to combined cross platform socket code 2010-04-13 07:29:48 +00:00
Mark Vejvoda
da230fc73d Bugfix for LAN autofind servers. Needed to change the way we broadcast UDP so that we do it individually for each NIC's broadcast address. (see: http://stackoverflow.com/questions/683624/udp-broadcast-on-all-interfaces) 2010-04-11 07:12:56 +00:00
Mark Vejvoda
a2ffe0c7e7 Updates to win32 project settings and installer script 2010-04-09 08:04:09 +00:00
Mark Vejvoda
d61e7cd4c3 Updated win32 installer to use glest icon for Installer 2010-04-09 02:42:01 +00:00
Mark Vejvoda
a71f0d0e7c Bugfixes:
- Allow for load screens for networked clients
- Reworked the font loading for win32 so it will respect font names and sizes
- Disabled Alt-Enter for win32
2010-04-08 01:12:55 +00:00
Mark Vejvoda
b16b0f00fc Bugfix for release so if the current used resolution string isn't properly detected we add it at the end.
- Updated win32 glest.ini and win32 installer script
2010-04-06 23:50:06 +00:00
Mark Vejvoda
436f46fcba Added support for OpenAL in win32 2010-04-06 05:30:22 +00:00
Mark Vejvoda
3b38d143d9 Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera. 2010-03-30 00:27:05 +00:00
Mark Vejvoda
eba5aa361c minor project file updates for win32 2010-03-24 16:48:42 +00:00
Mark Vejvoda
cd4abf050d minor project file updates for win32 2010-03-24 16:38:31 +00:00
Mark Vejvoda
e91c15b9e2 Updates to the Win32 projects to link in zlib, libpng, and libjpeg 2010-03-24 10:12:08 +00:00
Mark Vejvoda
f18c73d371 Added shortcuts to the other tools installed with Mega-Glest 2010-03-23 18:03:26 +00:00
Mark Vejvoda
a6609cbdab Bugfixes so that win32 code will compile with latest sdl changes 2010-03-20 09:02:56 +00:00
Mark Vejvoda
5c2bb68e72 Added install project files for Windows based clients (using open source NSIS installer) 2010-03-19 08:09:54 +00:00
Mark Vejvoda
c983eab0af Added the configurator to windows build system 2010-03-13 11:14:11 +00:00
Mark Vejvoda
99b2f6c2ca Some license corrections and moved windows files into the windows specific folder 2010-03-13 01:39:59 +00:00
Mark Vejvoda
a28050e19b Code Restructuring to make mega-glest more standard 2010-03-12 15:48:14 +00:00
Mark Vejvoda
0e9158126e Code Restructuring to make mega-glest more standard 2010-03-12 07:16:42 +00:00
Mark Vejvoda
43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Mark Vejvoda
7cb4f99ec4 Code Restructuring to make mega-glest more standard 2010-03-12 05:11:28 +00:00
Mark Vejvoda
4ecc284f75 Updated win32 solution and also made mgm files optional (not required) so that mega-glest will work with or without the new 8 player maps 2010-03-09 00:43:46 +00:00
Mark Vejvoda
ca20784740 Added windows project files for Visual Studio 2008 2010-02-15 16:28:21 +00:00