Mark Vejvoda
88ad6d3723
- added a guard on the socket so we only shutdown if not already done so by possibly another thread.
2012-01-06 21:18:36 +00:00
Mark Vejvoda
d8092d25f6
- best i can do for now, screnshots can be sized, but size cannot exceed max viewable on screen resolution
2012-01-06 21:02:23 +00:00
Mark Vejvoda
1622b9b046
- changed g3d screenshot resizing to render at desired screensize instead of scaling image.
2012-01-06 19:34:47 +00:00
Mark Vejvoda
d449517872
- added ability to specify scaled image size of screenshots in g3d viewer example:
...
./megaglest_g3dviewer --load-unit=techs/megapack/factions/romans/units/catapult,attack_skill --auto-screenshot=resize-1024x768
2012-01-06 18:49:33 +00:00
Mark Vejvoda
8e4ed05159
- bugfixes to g3dviewer when loading a unit with particles from commandline (fixes recursive call crash), and added verbose commandline switch for g3dviewer
2012-01-06 18:04:01 +00:00
Mark Vejvoda
0427cea646
- only init sdl keyboard items in interactive game mode
2012-01-06 07:15:04 +00:00
Mark Vejvoda
50f1fa65ca
- bugfix on battle screen when 8 players playing, last player is sometimes chopped off
...
- masterserver mode bugfix for map filter
- masterserver now outputs in-game stats to console every 10 minutes (can be adjusted via ini setting: GameStatsDumpIntervalSeconds=x where x is update interval in seconds
2012-01-06 06:55:27 +00:00
Mark Vejvoda
33674256a3
- fix for windows compile with new fontconfig changes
2012-01-05 23:29:34 +00:00
Mark Vejvoda
fe72cb629b
- updated to properly use fontconfig for finding fonts
2012-01-05 22:35:05 +00:00
Mark Vejvoda
ced374410c
- added GAE compatible stubs for a few new lua methods
2012-01-05 20:01:22 +00:00
Mark Vejvoda
58f6ceb801
- fixed placement of map filter controls
2012-01-05 02:03:54 +00:00
Tom Reynolds
0f0fb0887a
Make wrapper scripts pass all CLI arguments to binary
2012-01-05 01:18:25 +00:00
Mark Vejvoda
e351def1cb
- added new lua function to display playername:
...
getPlayerName(i)
2012-01-05 00:45:17 +00:00
Mark Vejvoda
6f924b310d
- added new lua method to get system macro values:
...
dofile(getSystemMacroValue("$SCENARIO_PATH") .. "unit.ai.class.lua")
2012-01-05 00:04:55 +00:00
Mark Vejvoda
2e6fcb2d4a
- comment out lua console debugging
2012-01-04 23:21:06 +00:00
Mark Vejvoda
7b69d3040f
- bugfix on windows for autoscreenshots in g3d viewer
2012-01-04 21:43:34 +00:00
Mark Vejvoda
43c9d44bd6
- updated g3dviewer to output file found status on unit autoload
2012-01-04 19:59:12 +00:00
Mark Vejvoda
a1a0b9e79c
- bugfix for not finding hud for scenarios with embedded techtree
2012-01-04 04:10:11 +00:00
Mark Vejvoda
a20b848646
- discovered a possible bug that may have caused people with valid VBO support to crash, this fix may resolve that issue.
2011-12-30 06:24:59 +00:00
Mark Vejvoda
ec2f889a76
- scenario pause command should work in network mode
2011-12-28 07:26:16 +00:00
Mark Vejvoda
61bebd6b86
- numerous fixed for network scenario handling
2011-12-28 04:46:36 +00:00
Mark Vejvoda
e45d42cd6f
- bugfixes for network scenarios to enable / disable certain controls
2011-12-26 22:51:48 +00:00
Mark Vejvoda
ca03fab5aa
- bugfixes for network scenarios to use proper fog of war settings from scenario (also victory conditions etc)
2011-12-26 07:11:52 +00:00
Mark Vejvoda
0338841689
- initial code to try out network based scenarios (not yet implemented for masterserver)
2011-12-26 06:29:14 +00:00
Mark Vejvoda
dfa8f4a7e2
- bugfix for handling of custom data path (Should not require strange escaping sequence)
2011-12-25 16:22:01 +00:00
Mark Vejvoda
835c886705
- few tweaks to get things compiling under mingw
2011-12-25 03:09:39 +00:00
Mark Vejvoda
7d0cf06fe1
- added a check for streflop usage for the following (in the order shown):
...
- SSE support
- X86 (streflop's X87) support
- Soft emulation is the default fallback if sse and x86 are not valid for the compiler
2011-12-24 03:20:21 +00:00
Mark Vejvoda
33c557ff35
- allow override for desired sse level
2011-12-23 08:36:46 +00:00
Mark Vejvoda
2e94c32d59
- added ability to check if compiler supports SSE and if not fallback to X87 for streflop.
...
- added ability for clients to specify gamma override value for drivers which support it
2011-12-23 08:20:54 +00:00
Mark Vejvoda
f38c8c9f63
- bugfixes to build on debians multi-platform build system
2011-12-23 04:51:44 +00:00
Mark Vejvoda
496b847999
- bugfixes to build on debians multi-platform build system
2011-12-23 04:38:42 +00:00
Mark Vejvoda
2224d75d10
- updated copyright headers to the same as the rest of the main mg source for files i wrote.
2011-12-20 07:39:07 +00:00
Mark Vejvoda
eb1408550d
- more debian related changes for better manpages
2011-12-20 07:00:23 +00:00
Mark Vejvoda
2298cc99a7
- more debian related changes for better manpages
2011-12-20 06:31:38 +00:00
Mark Vejvoda
cd046783c8
- updated man2help options
2011-12-20 06:09:33 +00:00
Mark Vejvoda
ea741cb0bb
- updated man2help options
2011-12-20 05:51:10 +00:00
Mark Vejvoda
fd9147440e
- fixed release build scripts to proper separate embedded source and data
2011-12-20 05:32:18 +00:00
Mark Vejvoda
1fb7f74466
- server updates waiting message more frequently now on game loading
2011-12-20 02:36:04 +00:00
Titus Tscharntke
882ded5b58
startscripts for map editor and g3dviewer will not change the path to gamedir anymore. by this parameters can be passed to them in a much more common way.
2011-12-20 01:51:38 +00:00
Mark Vejvoda
50021e7789
- cleanup of some manpage output (try to keep max width of 80 characters)
2011-12-19 23:29:33 +00:00
Mark Vejvoda
cfa508b0cb
- separated embedded code into its own source archive (streflop not in there as its not available on debian yet)
2011-12-19 21:02:38 +00:00
Mark Vejvoda
63032223ea
- removed useless file
2011-12-19 20:21:21 +00:00
Mark Vejvoda
24bd9e921e
- removed useless file
2011-12-19 20:09:20 +00:00
Tom Reynolds
90d433e615
* fix typos in opensuse dependencies
2011-12-18 22:02:45 +00:00
Mark Vejvoda
dbd1e03f12
- updated copyright for md5 source code from David Henry (with his permission). Info pasted into docs/COPYRIGHT.source_code.txt
2011-12-18 15:18:46 +00:00
Mark Vejvoda
ff52484af8
- moved file as requested by pabs
2011-12-17 23:15:25 +00:00
Mark Vejvoda
4548c6ebb8
- updated scripts to make release easier.
...
- incremented version to 3.6.0.2
2011-12-16 09:04:26 +00:00
Mark Vejvoda
69fa9279a5
- added a new script to synch everything to the mg-version.sh when doing a release
2011-12-16 07:39:19 +00:00
Mark Vejvoda
ebba25b06f
- updated so streflop can be totally ignored when that cmake switch is off
2011-12-16 06:24:21 +00:00
Mark Vejvoda
6a6b58fa20
- turn off building freetype-gl unless enabled in cmake flags
2011-12-16 05:30:46 +00:00