Titus Tscharntke
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29b610344d
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just a legend for the button icons
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2011-08-31 23:25:34 +00:00 |
Mark Vejvoda
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d44959d69c
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- phase 1 of cppcheck verbose fixes
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2011-08-31 23:10:43 +00:00 |
Mark Vejvoda
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34ae6bda1a
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- search in binary folder first for ini
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2011-08-31 22:40:29 +00:00 |
Mark Vejvoda
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2d048579cd
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- bugfix for mod menu fonts when using ftgl
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2011-08-31 22:06:14 +00:00 |
Titus Tscharntke
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4269b23c02
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Mod menu tells you a bit more about mod states. Never versions of Mods are NOT indicated yet. Hopefully this is the next step.
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2011-08-31 21:51:46 +00:00 |
Titus Tscharntke
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0fd894459b
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MouseMoveScrollsWorld in ingame options. lang file entry is still missing for "MouseScrollsWorld"
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2011-08-31 20:10:43 +00:00 |
Mark Vejvoda
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93cc49a89a
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- bugfixes found from cppcheck
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2011-08-31 20:04:50 +00:00 |
Mark Vejvoda
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3af608151e
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- bugfixes found from cppcheck
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2011-08-31 19:44:19 +00:00 |
Mark Vejvoda
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a7e08e3b55
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- can disable mouse movement which scrolls the world camera. in glestuser.ini add:
MouseMoveScrollsWorld=false
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2011-08-31 00:24:14 +00:00 |
Mark Vejvoda
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1a6cdf3a06
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- bugfix for IRC nicks using non standard ascii chars (we replace invalid chars on IRC with -
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2011-08-30 23:45:51 +00:00 |
Mark Vejvoda
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3eb375904c
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- bugfix for text placement in progress bars
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2011-08-30 21:48:32 +00:00 |
Mark Vejvoda
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a9f5563ab7
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uncles IRC wish come true (display all IRC names but non MG names are not selectable in the UI)
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2011-08-30 18:54:01 +00:00 |
Mark Vejvoda
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c4cbdd86e3
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- disabled will's visible quad code as i cannot get it to work when rotating around with the camera. Bugfix for normal camera visible quad so we don't get black spots when moving camera around. Bugfix for menu keyboard entry if we get a bad utf8 conversion character
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2011-08-30 18:28:30 +00:00 |
Mark Vejvoda
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d99a8236ae
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- added the ability to synch unit particles with model animation using start-time and end-time attributes
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2011-08-27 06:52:17 +00:00 |
Mark Vejvoda
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c8f25c95f3
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- updated version to aplha1 for user testing
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2011-07-23 23:23:42 +00:00 |
Mark Vejvoda
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a2e6f81a0d
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- added initial code from willvar for visible quad calc (but disabled for now till we have time to fix issues)
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2011-07-23 23:22:30 +00:00 |
Mark Vejvoda
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7bc9394e85
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- fixed some bugs around hp regeneration and attack-boost
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2011-07-22 20:06:48 +00:00 |
Mark Vejvoda
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82a0f23487
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- attempt to add hp regen to upgrades and attack-boost
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2011-07-22 07:05:47 +00:00 |
Mark Vejvoda
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a388c92be6
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- disable group unit commands as default being enabled (since its is causing out of synch)
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2011-07-18 18:31:54 +00:00 |
Titus Tscharntke
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6f649daa6b
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I hope rotated climb works now... ( angle correction is a bit smoother now )
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2011-07-17 21:47:56 +00:00 |
Titus Tscharntke
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6437d79aa4
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rotated _climb units which morph into non rotated_climb units have no more problems morphing on steep terrain
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2011-07-16 17:33:48 +00:00 |
Mark Vejvoda
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a77606351f
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- attempt to change scenario timer to use world frames
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2011-07-16 03:58:52 +00:00 |
Mark Vejvoda
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ed3c0c253d
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- bugfix for multiplier rounding off issue
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2011-07-16 00:44:30 +00:00 |
Titus Tscharntke
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acca8c118c
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smoother anim for anim-progress-bound ( better but not perfect :-/ )
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2011-07-13 20:54:04 +00:00 |
Mark Vejvoda
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bc4f33bc9a
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- added new cmake build option (and fixed bugs from people who added code but did not respect NON streflop define)
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2011-07-13 19:57:29 +00:00 |
Mark Vejvoda
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5ffc0937f1
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- added new ini setting to toggle grouped commands processing (hunting down out of synch). To turn it off try:
AllowGroupedUnitCommands=false
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2011-07-12 23:41:14 +00:00 |
Mark Vejvoda
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5400126332
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- try bugfix for titi's verticle rotation
- added deep copy for child particles
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2011-07-12 01:48:14 +00:00 |
Mark Vejvoda
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94e0fca857
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- added unit-type support for attackboost all types (works as second level filter if used)
- try bugfix for titi's verticle rotation
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2011-07-12 01:30:39 +00:00 |
Mark Vejvoda
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44c73392ee
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- bugfix for attackboost, don't try to make particle on affected units if particle not defined in xml
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2011-07-12 00:58:09 +00:00 |
Titus Tscharntke
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9bc26f418d
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rotated_climb. For example tanks are rotated along the x- and z-axis when driving up or down a hill ...
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2011-07-11 23:59:16 +00:00 |
Mark Vejvoda
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c108663f02
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- bugfix for random animation selection when animation does not use min/max hp
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2011-07-11 22:30:16 +00:00 |
Mark Vejvoda
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970fe6a326
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- some decent render improvement for surface terrain rendering (combined willvar's layer idea with visible quad, but no using vbo's at this point only vertex arrays)
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2011-07-10 05:42:11 +00:00 |
Mark Vejvoda
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0d14688a87
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- by request added an option for modders to 'hide' duplicate files during validation
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2011-07-09 19:28:01 +00:00 |
Mark Vejvoda
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dd4ea68ff7
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- added internal info to video info page
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2011-07-09 01:52:47 +00:00 |
Mark Vejvoda
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fc17d1410e
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- replaced --use-video-settings with broken out simpler parameters as per tomreyns request
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2011-07-08 23:14:26 +00:00 |
Mark Vejvoda
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0d248958c3
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- added willvarfars vbo surface code when VBO is enabled in the video card, otherwise fallback to original code
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2011-07-08 16:45:55 +00:00 |
Mark Vejvoda
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cd0ce1d840
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- bugfix for smoke particle
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2011-07-08 06:36:36 +00:00 |
Titus Tscharntke
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c21f07ec7d
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"anim-hp-bound" is now called "anim-progress-bound" and available for produce/morph/upgrade skills too! Deprecated "anim-hp-bound" will be dropped VERY soon!
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2011-07-07 23:02:46 +00:00 |
Mark Vejvoda
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9a6aca1bdc
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- remove debug info in gui
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2011-07-06 22:45:44 +00:00 |
Titus Tscharntke
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cc5dbd467e
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maxUnitCount respected by spawn attack
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2011-07-06 22:35:35 +00:00 |
Mark Vejvoda
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1b2d4fddea
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- merged in willvarfar's particle patch
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2011-07-06 22:23:51 +00:00 |
Titus Tscharntke
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9ef8c82441
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extra team color markers ( by default use * to toggle/switch on )
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2011-07-06 22:02:38 +00:00 |
Mark Vejvoda
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ead3797368
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- added better keybaord filtering to allow use of keypad numbers in grouped units
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2011-07-06 12:23:43 +00:00 |
Mark Vejvoda
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b8bd927b7b
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- finally fixed the unit sorting hang bug, try it tomryen
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2011-07-06 06:38:56 +00:00 |
Mark Vejvoda
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15488ddb31
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- bugfixes related to attack-boost memory leaks
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2011-07-06 05:16:25 +00:00 |
Mark Vejvoda
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1fd179196c
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- attempt to fix hang issue reported by tomreyn
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2011-07-05 18:26:09 +00:00 |
Mark Vejvoda
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1f8d1b68eb
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- attempt to fix crash issue reported by tomreyn
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2011-07-05 15:43:39 +00:00 |
Mark Vejvoda
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8c99c7e91f
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- fixed debug key
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2011-07-05 05:40:14 +00:00 |
Mark Vejvoda
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2c80543889
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- attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on)
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2011-07-05 04:37:35 +00:00 |
Mark Vejvoda
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852b4aa2d2
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- bugfix for some hotkeys not working properly
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2011-07-04 18:05:02 +00:00 |