Commit Graph

4042 Commits

Author SHA1 Message Date
Titus Tscharntke 1f96dae8c7 tilesets can set default air unit heights 2013-06-13 07:34:32 +00:00
Mark Vejvoda a8662c8b31 updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
Mark Vejvoda ef32fcdd7b - added megpack to in game translation list 2013-06-12 22:58:21 +00:00
Mark Vejvoda c1b30285aa added new megapack translation file 2013-06-12 22:54:51 +00:00
Mark Vejvoda 1eb17e3bb2 - added support for translated techtrees. To produce a default techtree lng file in the proper techtree folder run:
megaglest --translate-techtrees=megapack

where megapack is the name of the techtree
2013-06-12 22:49:47 +00:00
Mark Vejvoda adce76d68f more mad attempts to squeeze better performance 2013-06-12 17:49:12 +00:00
Mark Vejvoda 1d7b138ac3 load bmp's a little faster 2013-06-12 15:22:16 +00:00
Mark Vejvoda cc4d650fad tga file load speed improvement 2013-06-12 07:21:16 +00:00
Mark Vejvoda 80f25e8fff bugfix for windows copmpiler 2013-06-12 06:51:59 +00:00
Mark Vejvoda 4469e9b712 added profiler script 2013-06-12 06:44:23 +00:00
Mark Vejvoda 1e1676a34a more render improvements 2013-06-12 06:14:55 +00:00
Mark Vejvoda 836172f87c more render improvements 2013-06-12 01:24:10 +00:00
Mark Vejvoda a516b0eb0d more render improvements 2013-06-12 01:07:53 +00:00
Mark Vejvoda 929381e3ee see if this fixes the black flicker we sometimes see 2013-06-12 00:53:52 +00:00
Mark Vejvoda 55653c10b5 try to see if this affects performance? 2013-06-12 00:25:43 +00:00
Mark Vejvoda 93444a2ff5 set project values back to original for stable floating point behavior 2013-06-12 00:21:30 +00:00
Mark Vejvoda a214acb6c2 try with no frame pointers and fast floating point 2013-06-12 00:07:52 +00:00
Mark Vejvoda 557c098f23 omit frame pointers as in 3.7.1 2013-06-11 23:52:42 +00:00
Mark Vejvoda ff88a840c6 revert back floating point model changes 2013-06-11 23:40:04 +00:00
Mark Vejvoda 87f8529ff5 try setting vc++ 2010 projects to sse2 and fast floating point model 2013-06-11 23:20:25 +00:00
Mark Vejvoda 668b34db8e more mad attempts to squeeze better performance 2013-06-11 06:44:26 +00:00
Mark Vejvoda 267dc7534f bugfix for float rounding segfault 2013-06-11 01:23:04 +00:00
Mark Vejvoda 473e79c356 add lag pause when client lag reaches warning level 2013-06-11 00:07:28 +00:00
Mark Vejvoda d067b52799 fixed windows build and added new test to vc++ project 2013-06-10 23:08:03 +00:00
Mark Vejvoda 16f4e08395 attempt to speed up float truncation and add some unit tests 2013-06-10 22:38:33 +00:00
Mark Vejvoda aa63d07497 disable joining in progress games for release (controlled by optional setting EnableJoinInProgressGame=true) 2013-06-10 20:08:03 +00:00
Mark Vejvoda 6387d1b1b1 add default value of allowed keys in english of none 2013-06-08 21:57:11 +00:00
Mark Vejvoda ab437c2590 better formatting for upgrade type data 2013-06-08 17:53:25 +00:00
Mark Vejvoda 8066502f9b fix a few areas that vc++ 2012 pointed to as potential bugs 2013-06-08 03:40:04 +00:00
Mark Vejvoda 8d2e812dc8 remove unused reference to image and image-cancel for upgrade types 2013-06-07 23:33:35 +00:00
Mark Vejvoda 4499308888 fix a few areas that vc++ 2012 pointed to as potential bugs 2013-06-07 23:17:27 +00:00
Mark Vejvoda 9a7fba2842 bugfix for custom about screen texture 2013-06-07 22:27:09 +00:00
Mark Vejvoda 58ebee280d added custom credits ability for Ishmaru 2013-06-07 20:36:07 +00:00
Mark Vejvoda 7aca6c73c7 bugfix to allow changing of texture compression 2013-06-07 18:34:55 +00:00
Mark Vejvoda f05d132232 - experi-mental vc++ 2012 project files (do not ask me for help with these) 2013-06-07 17:50:43 +00:00
Mark Vejvoda e44420f9c9 joining player can only click play now once 2013-06-07 00:29:29 +00:00
Mark Vejvoda 7a40e78b6a allow player status message in game lobby 2013-06-07 00:23:30 +00:00
Mark Vejvoda 462524bcae attempt to fix titi's segfault when reloading and exiting custom menu 2013-06-06 23:57:21 +00:00
Mark Vejvoda ed00d9ad8b hide player status when joining in progress game 2013-06-06 14:38:55 +00:00
Mark Vejvoda 6e38d9b187 do not require lng file to have a new key 2013-06-06 05:51:32 +00:00
Mark Vejvoda 4533da71bd bugfixes for attack boost did not properly rollback boost value sometimes for multiplier style boosts 2013-06-06 04:10:49 +00:00
Mark Vejvoda 4da10fc7fa save player uuid in last game settings 2013-06-05 20:31:54 +00:00
Mark Vejvoda 09b6c1c1b1 bugfix to change title when joining in progress game 2013-06-05 20:25:14 +00:00
Mark Vejvoda 8a3cf2f956 when clients connect to a lobby or game see if the player was previously in a slot and if so give them this slot 2013-06-05 20:04:03 +00:00
Mark Vejvoda 6d349b839c avoid mutex use for client slot thread on server to improve performance 2013-06-05 18:05:21 +00:00
Mark Vejvoda 4ca6c232cf allow game to be paused before player joins game and retain pause state 2013-06-05 17:17:03 +00:00
Mark Vejvoda 173075d962 allow each language to specify special keys allowed for that language (bugfix for polish) 2013-06-05 05:53:59 +00:00
Mark Vejvoda c54251c12c try to improve performance 2013-06-04 22:32:47 +00:00
Mark Vejvoda 5fd46478c6 try to improve performance 2013-06-04 21:55:16 +00:00
Mark Vejvoda ac24630573 bugfix to properly shutdown masterserver thread 2013-06-04 18:40:37 +00:00