Commit Graph

273 Commits

Author SHA1 Message Date
Mark Vejvoda
19ea6b4058 - added FreeBSD patches from moellemeister (thanks) 2011-01-21 00:12:15 +00:00
Mark Vejvoda
66261ad662 - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
Mark Vejvoda
0f5101034c - updated VC++ script to work more generically before looking for specific 32 / 64 bit paths 2011-01-14 07:23:55 +00:00
Mark Vejvoda
965e473052 - updated VC++ batch file to build in 32 or 64 bit windows (still only produces 32 bit binaries) 2011-01-14 07:11:03 +00:00
Mark Vejvoda
e77ad718ee - updated vc++ build script to look for win7 / vista style install paths for VC++ 2011-01-14 06:57:48 +00:00
Mark Vejvoda
6c038cacd3 - remove hard coded DRIVE name the script works when VC++ installed on different drive letters 2011-01-13 22:00:51 +00:00
Mark Vejvoda
25d1800115 - replace touch with generic dos command 2011-01-13 21:57:17 +00:00
Titus Tscharntke
fec68c872a Some changed external ports for ftp; switch ftp ports according to external port; Menu looks a bit more friendly(less fog) 2011-01-12 19:42:25 +00:00
Mark Vejvoda
5fa01b0b8c - attempt to throw exception (instead of assert) on bad texture detection 2011-01-11 00:49:06 +00:00
Mark Vejvoda
0305ae9152 - more cleanup of codeblocks project files 2011-01-08 02:06:18 +00:00
Mark Vejvoda
e477fe647f - updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use 2011-01-08 00:42:12 +00:00
Mark Vejvoda
3a1737d65e - added new menu file to vc++ project to fix windows build 2011-01-04 04:58:54 +00:00
Mark Vejvoda
b385d4c2b1 - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00
Mark Vejvoda
a36f0c38d6 - if possible on Linux compilers, force static linking of libcurl 2011-01-04 01:40:47 +00:00
Mark Vejvoda
42fa56d464 - updated codeblocks project to compile mingw projects using new libcurl version 2011-01-01 11:54:38 +00:00
Mark Vejvoda
8e42035257 - updated curl to v7.21.3 for windows build (requires new win32 deps download) 2011-01-01 05:42:53 +00:00
Mark Vejvoda
5b6bce1a7f - updated to remove unneeded files in svn and paths in glest_game 2011-01-01 01:21:39 +00:00
Mark Vejvoda
a58710be0c - updated codeblocks project for debugging in Linux 2011-01-01 01:09:23 +00:00
Mark Vejvoda
1f29685803 - bugfixes for ftp server to work on windows, silly M$ compiler has issues with mixing C / C++ code so I had to make these changes 2010-12-31 21:00:25 +00:00
Mark Vejvoda
08d3f0bf60 - updated vc++ build script to only call vcvars once 2010-12-31 08:39:44 +00:00
Mark Vejvoda
60f2b035e7 - fixed debug build in vc++ 2010-12-31 01:18:43 +00:00
Mark Vejvoda
254eac6147 - updated cb projects 2010-12-30 23:28:53 +00:00
Mark Vejvoda
89a6ae3fe4 - updated win32 vc++ files to compile with new ftp server / client 2010-12-29 16:28:46 +00:00
Mark Vejvoda
6e88e4be4c - got my plumbers suit on and added the plumbing for FTP file xfers 2010-12-29 01:10:53 +00:00
Mark Vejvoda
b76cc89b60 - added new file to win32 vc++ project file to fix windows build for new Internet menu 2010-12-27 08:52:12 +00:00
Mark Vejvoda
b954d399df - updated vc++ build script to always get the correct SVN revision (must have svnvversion command in the path for the current svn revision to work otherwise it defaults to rev in cpp file) 2010-12-23 23:17:15 +00:00
Mark Vejvoda
7e6a7a85f7 - big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps) 2010-12-23 02:17:29 +00:00
Mark Vejvoda
ea4f8e0bcd - added IRC client to the Internet game menu (still need to update VC++ projects) 2010-12-23 00:00:30 +00:00
Mark Vejvoda
443096d0db - updated win32 files / project to properly compile UPNP 2010-12-21 06:03:38 +00:00
Mark Vejvoda
6a289b3d0a - updated VC++ projects to use UPNP code 2010-12-21 05:31:17 +00:00
Mark Vejvoda
2854ec9caa - updated codeblocks projects with new UPNP files 2010-12-21 05:12:37 +00:00
mnaumann
d1c1d27584 * change HTTP user agent to conform with new software title (no dash)
* configure HTTP client to follow redirections ("Location:" header/3xx status)
* glest.ini: update master server, announcement and version check URLs; reorder MasterServerExternalPortList; add introduction text
2010-12-21 00:32:54 +00:00
Mark Vejvoda
486f84ecbf - checked in cross tool chain file 2010-12-17 02:19:46 +00:00
Mark Vejvoda
755a7737fa - added CMAKE support for building MG in Windows using MingW 2010-12-11 06:32:21 +00:00
Mark Vejvoda
debdd50a26 - changed location of windows glest library to make compiling and debugging easier 2010-12-09 06:40:16 +00:00
Mark Vejvoda
7a7bc828f1 - full support for all megaglest modules to compile with the following:
release / debug
 linux / windows
2010-12-08 20:03:15 +00:00
Mark Vejvoda
7341886b11 - changes so map editor compiles in mingw 2010-12-08 16:31:08 +00:00
Mark Vejvoda
5fb2a906f1 - added a touch for proper build date/time stamp for vc++ batchfile building mg 2010-12-07 22:34:24 +00:00
Mark Vejvoda
b605c65aa9 - updates to support both Windows and Linux targets from CodeBlocks Workspace 2010-12-07 07:00:11 +00:00
nosogo
11a34a141a shouldnt change glest.ini 2010-12-05 01:52:55 +00:00
nosogo
f545edad68 more fixes for editor 2010-12-05 01:33:28 +00:00
Mark Vejvoda
81683509d9 - added codeblocks workspace and project files for Main MG deps and game (not tools yet) so we can cross compile windows binary 2010-12-04 23:37:40 +00:00
Mark Vejvoda
15aab7a581 - some intial changes to support cross-compilation under mingw 2010-12-04 23:19:43 +00:00
Mark Vejvoda
acb3df7ccc - example script of splitting and comparing two large world log files 2010-11-30 23:37:25 +00:00
Mark Vejvoda
b102ef513c - fix for HP messing with our windows build! 2010-11-16 23:57:18 +00:00
Mark Vejvoda
914649b647 - added a batchfile that updates from svn and builds mg on commandline for windows 2010-11-15 23:58:29 +00:00
Mark Vejvoda
559806538f - cleanup stupid warnings on windows (see C4503) 2010-11-10 00:45:26 +00:00
Forjan Frederic
477679d139 update extraction of the version for the installer 2010-10-24 04:14:16 +00:00
Mark Vejvoda
1aa155ab06 - restored glest.ini to default values 2010-10-23 17:02:36 +00:00
Mark Vejvoda
ae8571a406 - added the beginning of some new master server info (very limited)
- Masterserver menu will show more titles / colors.
    - We keep the game showing in the Masterserver menu while it is in progress.
   - Disable join button when slots are full.
   - Update title with IN PROGRESS when game is being played.
   - PHP Script is backwards compatible with older clients
2010-10-23 09:06:47 +00:00