titiger
|
4e532db6dd
|
Food shortage warning sound
General sound to warn about consumable resources shortage
|
2021-06-18 17:25:37 +02:00 |
titiger
|
805de06291
|
bugfix for MaxUnitCount
|
2020-12-13 03:47:50 +01:00 |
titiger
|
5b9f28f21c
|
MaxUnitCount did not work correctly for buildings
Buildings in state 'beeing build' were not taken into account. this is
fixed now.
|
2020-12-09 01:46:56 +01:00 |
titiger
|
011f38912e
|
red command icons if not enough resource
orange icons if not enough resources for whole selection
|
2019-10-21 00:46:06 +02:00 |
Jammyjamjamman
|
b6dab7ff8b
|
Disabled function causing OOS in windows-linux games, which was re-enabled in commit 26581a77d2 .
|
2018-04-11 00:52:25 +01:00 |
SoftCoder
|
865a665bf0
|
- round 2 of cppcheck code cleanup
|
2017-10-09 20:21:14 -07:00 |
SoftCoder
|
26581a77d2
|
- first round of cleanup from cppcheck report
|
2017-10-09 19:09:36 -07:00 |
SoftCoder
|
56494f3cd2
|
- finally fixing issue #102 (bad cell visible handling when fog of war turned off)
|
2016-05-27 16:15:27 -07:00 |
titiger
|
405f327836
|
"upgrade finished" message only for own faction.
|
2015-11-18 21:23:27 +01:00 |
titison
|
3385220430
|
Chat/Console message appears when an upgrade finishes.
|
2015-11-16 20:19:56 +01:00 |
titiger
|
667b043393
|
Replace resource storage when morphing a unit instead of adding it.
"replace-storage" switch from morph command is removed too,
as it was not used and is quite useless now.
https://forum.megaglest.org/index.php?topic=9244.0
|
2015-01-17 00:06:17 +01:00 |
titison
|
3875b80334
|
Fix: No Resources in Gui when loading savegame with shared team resources
See: https://forum.megaglest.org/index.php?topic=9641.0
|
2015-01-13 18:51:32 +01:00 |
titison
|
70248095e6
|
fix
|
2015-01-09 23:31:30 +01:00 |
titison
|
ce23353138
|
Fix
this was really dump. i edited some if-statements and didn't recognize that
building didn't work.
|
2015-01-02 16:26:24 +01:00 |
titison
|
00d367b725
|
Resource Storage calculated on team basis
fixing a debt-bug with sharedResources:
https://forum.megaglest.org/index.php?topic=9616.0
|
2015-01-02 02:45:44 +01:00 |
SoftCoder
|
f97f0ef852
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- more general bugfixes (not all upgrade values were being used in the code)
|
2014-12-21 21:07:24 -08:00 |
titison
|
7eb04e1583
|
setLockedUnitsForFaction
*save locked Units in savegames ( and load them when savegame is loaded )
|
2014-11-16 18:32:13 +01:00 |
titison
|
ea04a2bb58
|
setLockedUnitForFaction
*Showing an info in the info string ( above the requirements of the unit ) if locked
|
2014-11-15 18:30:48 +01:00 |
titison
|
bcb3288d74
|
setLockedUnitForFaction
*the actual lua function "setLockedUnitForFaction"
|
2014-11-15 18:30:48 +01:00 |
titiger
|
da23e4c048
|
multi sounds
multiple sounds timed sounds for all skills.
By this you can now play a sound for shooting every single shot too.
|
2014-07-20 03:28:03 +02:00 |
SoftCoder
|
cce3beb939
|
- cleanup code from cppcheck report
|
2014-01-27 19:03:52 -08:00 |
SoftCoder
|
39696b6a65
|
- added ability to share resources across same teams
|
2014-01-27 18:55:08 -08:00 |
SoftCoder
|
3111b733e2
|
- bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
|
2013-12-24 22:27:44 -08:00 |
SoftCoder
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b9d6b38e8f
|
- coverity based bug fixes - round #1
|
2013-12-13 23:04:12 -08:00 |
Mark Vejvoda
|
94684c66a4
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:56:09 +00:00 |
Mark Vejvoda
|
9268aaf279
|
- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
|
2013-11-19 06:14:06 +00:00 |
Mark Vejvoda
|
4478b8d1df
|
- fixed compiler warnings in linux 32 gcc
|
2013-11-17 09:03:57 +00:00 |
Mark Vejvoda
|
ff9faf7a4a
|
- fixed warnings in 32 bit linux gcc
|
2013-11-17 09:01:32 +00:00 |
Mark Vejvoda
|
d0ac27353a
|
- fixed compiler warnings in linux 32 gcc
|
2013-11-17 08:44:47 +00:00 |
Mark Vejvoda
|
cc21dbbc5c
|
cpp check warnings cleanup
|
2013-11-14 13:22:55 +00:00 |
Mark Vejvoda
|
2d8f0f7430
|
clear cache lookups when appropriate
|
2013-11-13 19:00:33 +00:00 |
Mark Vejvoda
|
9625bd77a4
|
- attempt ot get fine details of performance bottlenecks
- attempt to improve performance a bit
|
2013-11-11 08:28:15 +00:00 |
Mark Vejvoda
|
493981e8b3
|
- reverted win64 to sse2
- added some debug info for win64 testing
|
2013-11-06 02:14:49 +00:00 |
Mark Vejvoda
|
1d3859ff32
|
- windows x64 updates to get things compiling on vc2012 x64
|
2013-11-02 11:04:52 +00:00 |
Mark Vejvoda
|
d2f2b26739
|
bugfix for slow crc issue detected, was not clearing a buffer, but network crc should play fine now.
|
2013-10-21 06:30:25 +00:00 |
Mark Vejvoda
|
fb276d1dd7
|
- added more crc logging to detect oos location
|
2013-10-17 02:49:25 +00:00 |
Mark Vejvoda
|
e31192db9f
|
- added support for morph command type to use:
<replace-storage value="true" />
|
2013-10-11 02:15:49 +00:00 |
Mark Vejvoda
|
9e60723296
|
revert most doubles back to float and truncate at 6 decimals
|
2013-10-03 00:17:51 +00:00 |
Mark Vejvoda
|
9967df316c
|
- attempt to fix additional oos issues
|
2013-09-28 05:06:04 +00:00 |
Mark Vejvoda
|
3a6544a257
|
attempt for big cleanup of out of synch issues, please test!
|
2013-09-23 17:16:34 +00:00 |
Mark Vejvoda
|
d4a6645a4d
|
- more code cleanup and game lobby force refresh bugfix when data changes
|
2013-09-19 01:19:36 +00:00 |
Mark Vejvoda
|
3a5c99bca5
|
small code cleanup to see if this corrects any memory issues
|
2013-09-18 22:44:04 +00:00 |
Mark Vejvoda
|
b716cea3e7
|
update server crc log count
|
2013-09-17 16:36:05 +00:00 |
Mark Vejvoda
|
1d16d57c74
|
lowered the log max size limit for crc logging
|
2013-09-17 03:06:01 +00:00 |
Mark Vejvoda
|
fefb9b6148
|
- hide the removing crc log print to console
|
2013-09-17 03:03:16 +00:00 |
Mark Vejvoda
|
d22c10ccda
|
- added crc logging when crc mismatch detected
|
2013-09-17 00:43:14 +00:00 |
Mark Vejvoda
|
b5e26070b1
|
- updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
EnableNetworkGameSynchChecks=true
|
2013-09-12 03:33:43 +00:00 |
Mark Vejvoda
|
4684779186
|
removed commented code
|
2013-06-22 18:09:29 +00:00 |
Mark Vejvoda
|
1b3ee1503b
|
code cleanup from cppcheck
|
2013-06-15 01:43:44 +00:00 |
Mark Vejvoda
|
0ead6a36dc
|
full support for translated techtrees
|
2013-06-13 08:55:48 +00:00 |