Commit Graph

237 Commits

Author SHA1 Message Date
Mark Vejvoda
27c0141b34 fixed headless admin button for player status changes 2013-05-31 19:32:20 +00:00
Mark Vejvoda
25f2b92892 - update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x 2013-02-06 23:00:25 +00:00
Titus Tscharntke
3f175b8a6a render loading screen with shadowed text 2013-01-27 20:18:14 +00:00
Mark Vejvoda
f91d189512 - updated to 3.7.2-dev
- added svn release stamp info to docs
2012-11-23 21:02:10 +00:00
Mark Vejvoda
989f37e23c - updating version to 3.7.1 in prep for release 2012-11-23 00:19:31 +00:00
Tom Reynolds
a5a83f4813 Some new translations and minor modifications to all main translation files
Minor modifications to 'About' screen
2012-11-21 06:08:31 +00:00
Titus Tscharntke
fac5161b2f small fixes for about screen and so on ... 2012-11-20 23:21:04 +00:00
Mark Vejvoda
20def412bf - attempt to get new version system working 2012-11-15 00:35:49 +00:00
Mark Vejvoda
66dd6af50e - updated game version to 3.7.0 for release 2012-11-12 02:00:58 +00:00
Titus Tscharntke
0cee4711d8 version set to beta3 as its no longer compatible 2012-11-09 23:57:58 +00:00
Mark Vejvoda
b178b1d1e9 - fixed messagebox word wrap with lua messages 2012-11-08 23:54:43 +00:00
Mark Vejvoda
5bcc15a7fc -small bugfix for scrollbars 2012-11-06 00:20:48 +00:00
Mark Vejvoda
b168f450b5 - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
Mark Vejvoda
604ee7f7be - updated platform id strings 2012-10-27 22:38:14 +00:00
Mark Vejvoda
5f52c1a578 - updated version output to be more verbose about platform 2012-10-26 19:03:58 +00:00
Mark Vejvoda
0ba70dbfe9 - updated version to 3.7.0-beta2 2012-10-22 23:29:25 +00:00
Mark Vejvoda
ba0bf98b9e - hide password until editing
- move transifex ui items to the right
2012-10-22 19:38:28 +00:00
Mark Vejvoda
4692f41474 - bugfixes to allow each edit control on screens with multiple edits to have their own unicode text lengths for editing 2012-10-22 06:31:57 +00:00
Mark Vejvoda
011e0263b0 - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
Mark Vejvoda
bfe0723e10 - bugfix in hotkey jumping in listboxes 2012-10-15 22:56:49 +00:00
Mark Vejvoda
abb525fbd1 - Shift+letter when clicking tileset,map or techtree will advance properly in the clicked direction 2012-10-15 08:28:00 +00:00
Mark Vejvoda
052fd3373c - attempt to fix client timeout issues in client connected menu when downloading files
- in lobby hold SHIFT + a letter when clicking a map, tileset or techtree and it jumps to the first found item of that letter
2012-10-15 07:44:44 +00:00
Mark Vejvoda
1d98015d5d - attempt to bugfix out of synch when players disconnect and we switch to AI 2012-10-09 23:18:07 +00:00
Titus Tscharntke
5fd233c72b bugfix for buttons in message boxes. Init is init and not reuse ... 2012-10-06 19:01:13 +00:00
Mark Vejvoda
5e42c6dc03 - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00
Mark Vejvoda
c39da4cd69 - code cleanup from cppcheck 2012-10-06 02:10:23 +00:00
Mark Vejvoda
949f62209d - prepare for 3.7.0-beta1 2012-09-28 03:56:46 +00:00
Mark Vejvoda
7c0e10684a - added lua functions to add / remove cell markers:
addCellMarker(0,'test from scenario!','',cellMarker)
param1=factionindex
param2=cell hint
param3=empty string
param4=cellPosition

removeCellMarker(0,{46,13})
param1=factionindex
param2=cellPosition
2012-09-25 07:05:52 +00:00
Mark Vejvoda
8e88b36723 - removed pathfinder from GAE and all references 2012-09-22 21:39:13 +00:00
Mark Vejvoda
1c211e4ce6 - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
Mark Vejvoda
b665258897 - improve ability to force label edit mode rendering to be a static width regardless of font size used 2012-07-26 15:26:59 +00:00
Mark Vejvoda
8dc59d74f7 - better handling of edit mode click 2012-07-26 07:06:12 +00:00
Mark Vejvoda
6662f35347 - fixed input text segfault and corrected entry of playername in menus and added a box around the field when editing. 2012-07-26 06:27:00 +00:00
Mark Vejvoda
2204e0577c - if hint text title is missing in language file, default to english 2012-07-20 22:04:46 +00:00
Mark Vejvoda
5cb761e5a6 - hint text now centered on screen when game is loading 2012-07-20 19:00:49 +00:00
Titus Tscharntke
36ef593c56 \n after hint 2012-07-10 00:33:45 +00:00
Mark Vejvoda
76606fbdbe - allow loading of scenarios and tutorials when there are none (show an error message) 2012-06-30 19:11:54 +00:00
Titus Tscharntke
a9049ac887 hints while loading with language support and keycode replacement. 2012-06-19 00:32:39 +00:00
Titus Tscharntke
dc99918cfe first working version of "game hints" displayed while loading. ( still missing language support and techtree specific hint support ) 2012-06-17 22:52:30 +00:00
Mark Vejvoda
dcc615d427 - allow overriding text colors 2012-06-01 05:26:01 +00:00
Mark Vejvoda
dbb116f250 - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
Mark Vejvoda
8c0bf75bf5 - got built in memory leak working. Just edit leak_dumper.h and uncomment:
//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
2012-04-14 21:21:09 +00:00
Mark Vejvoda
9286130138 - bugfixes and code cleanup found using cppcheck 2012-03-28 06:25:57 +00:00
Mark Vejvoda
1ac9aa6d3f - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
- added automation abilities for automated testing with automated saved games
2012-03-17 08:20:17 +00:00
Titus Tscharntke
bbef21da6b a bit more load menu progress ( does not load yet ) 2012-03-16 01:10:32 +00:00
Titus Tscharntke
2b50070249 you can init a GraphicMessageBox without a button now. 2012-02-19 17:49:33 +00:00
Titus Tscharntke
9870c13a6b GraphicMessageBox can handle multiple buttons now 2012-02-19 17:37:53 +00:00
Mark Vejvoda
61bebd6b86 - numerous fixed for network scenario handling 2011-12-28 04:46:36 +00:00
Mark Vejvoda
0338841689 - initial code to try out network based scenarios (not yet implemented for masterserver) 2011-12-26 06:29:14 +00:00
Mark Vejvoda
4548c6ebb8 - updated scripts to make release easier.
- incremented version to 3.6.0.2
2011-12-16 09:04:26 +00:00