- commented out some debug output
This commit is contained in:
parent
e28fe7c575
commit
5d6ac3aa1d
|
@ -772,14 +772,13 @@ void ServerInterface::checForLaggingClients(std::map<int,bool> &mapSlotSignalled
|
|||
if(gameHasBeenInitiated == true &&
|
||||
difftime(time(NULL),lastGlobalLagCheckTime) >= LAG_CHECK_GRACE_PERIOD) {
|
||||
|
||||
printf("\n\n\n^^^^^^^^^^^^^^ PART A\n\n\n");
|
||||
//printf("\n\n\n^^^^^^^^^^^^^^ PART A\n\n\n");
|
||||
|
||||
// New lag check
|
||||
std::pair<bool,bool> clientLagExceededOrWarned = std::make_pair(false,false);
|
||||
if( gameHasBeenInitiated == true && connectionSlot != NULL &&
|
||||
connectionSlot->isConnected() == true) {
|
||||
|
||||
printf("\n\n\n^^^^^^^^^^^^^^ PART B\n\n\n");
|
||||
//printf("\n\n\n^^^^^^^^^^^^^^ PART B\n\n\n");
|
||||
|
||||
lastGlobalLagCheckTimeUpdate = true;
|
||||
clientLagExceededOrWarned = clientLagCheck(connectionSlot,slotsWarnedList[i]);
|
||||
|
|
Loading…
Reference in New Issue