- bugfix for unit sight on game load

This commit is contained in:
Mark Vejvoda 2013-02-19 07:13:49 +00:00
parent 8916a86b8c
commit 286dc58aa6
1 changed files with 1 additions and 0 deletions

View File

@ -4531,6 +4531,7 @@ Unit * Unit::loadGame(const XmlNode *rootNode, GameSettings *settings, Faction *
result->pathFindRefreshCellCount = unitNode->getAttribute("pathFindRefreshCellCount")->getIntValue();
}
result->exploreCells();
result->calculateFogOfWarRadius();
return result;