diff --git a/source/glest_game/type_instances/unit.cpp b/source/glest_game/type_instances/unit.cpp index 3ffa1958..37e0518f 100644 --- a/source/glest_game/type_instances/unit.cpp +++ b/source/glest_game/type_instances/unit.cpp @@ -4531,6 +4531,7 @@ Unit * Unit::loadGame(const XmlNode *rootNode, GameSettings *settings, Faction * result->pathFindRefreshCellCount = unitNode->getAttribute("pathFindRefreshCellCount")->getIntValue(); } + result->exploreCells(); result->calculateFogOfWarRadius(); return result;