MegaGlest/source/glest_game/ai/path_finder.cpp

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// This file is part of Glest (www.glest.org)
//
// Copyright (C) 2001-2008 Martio Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "path_finder.h"
#include <algorithm>
#include <cassert>
#include "config.h"
#include "map.h"
#include "unit.h"
#include "unit_type.h"
#include "platform_common.h"
#include "command.h"
#include "faction.h"
#include "randomgen.h"
#include "leak_dumper.h"
using namespace std;
using namespace Shared::Graphics;
using namespace Shared::Util;
using namespace Shared::PlatformCommon;
using Shared::Util::RandomGen;
namespace Glest{ namespace Game{
// =====================================================
// class PathFinder
// =====================================================
// ===================== PUBLIC ========================
const int PathFinder::maxFreeSearchRadius = 10;
//const int PathFinder::pathFindNodesMax= 400;
int PathFinder::pathFindNodesMax = 1000;
const int PathFinder::pathFindRefresh = 10;
const int PathFinder::pathFindBailoutRadius = 20;
PathFinder::PathFinder() {
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nodePool.clear();
map=NULL;
}
PathFinder::PathFinder(const Map *map) {
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nodePool.clear();
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map=NULL;
init(map);
}
void PathFinder::init(const Map *map) {
PathFinder::pathFindNodesMax = Config::getInstance().getInt("MaxPathfinderNodeCount",intToStr(PathFinder::pathFindNodesMax).c_str());
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nodePool.resize(pathFindNodesMax);
this->map= map;
}
PathFinder::~PathFinder(){
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nodePool.clear();
map=NULL;
}
TravelState PathFinder::findPath(Unit *unit, const Vec2i &finalPos, bool *wasStuck) {
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if(map == NULL) {
throw runtime_error("map == NULL");
}
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if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) {
char szBuf[4096]="";
sprintf(szBuf,"[findPath] unit->getPos() [%s] finalPos [%s]",
unit->getPos().getString().c_str(),finalPos.getString().c_str());
unit->logSynchData(__FILE__,__LINE__,szBuf);
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}
//route cache
UnitPathInterface *path= unit->getPath();
if(finalPos == unit->getPos()) {
//if arrived
unit->setCurrSkill(scStop);
if(SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled == true) {
string commandDesc = "none";
Command *command= unit->getCurrCommand();
if(command != NULL && command->getCommandType() != NULL) {
commandDesc = command->getCommandType()->toString();
}
char szBuf[1024]="";
sprintf(szBuf,"State: arrived#1 at pos: %s, command [%s]",finalPos.getString().c_str(),commandDesc.c_str());
unit->setCurrentUnitTitle(szBuf);
}
//unit->getFaction()->addCachedPath(finalPos,unit);
return tsArrived;
}
else {
if(path->isEmpty() == false) {
if(dynamic_cast<UnitPathBasic *>(path) != NULL) {
//route cache
UnitPathBasic *basicPath = dynamic_cast<UnitPathBasic *>(path);
Vec2i pos= basicPath->pop();
//if(map->canMove(unit, unit->getPos(), pos, &lookupCacheCanMove)) {
if(map->canMove(unit, unit->getPos(), pos)) {
unit->setTargetPos(pos);
unit->addCurrentTargetPathTakenCell(finalPos,pos);
return tsMoving;
}
}
else if(dynamic_cast<UnitPath *>(path) != NULL) {
UnitPath *advPath = dynamic_cast<UnitPath *>(path);
//route cache
Vec2i pos= advPath->peek();
//if(map->canMove(unit, unit->getPos(), pos, &lookupCacheCanMove)) {
if(map->canMove(unit, unit->getPos(), pos)) {
advPath->pop();
unit->setTargetPos(pos);
return tsMoving;
}
}
else {
throw runtime_error("unsupported or missing path finder detected!");
}
}
}
TravelState ts = tsImpossible;
//std::vector<Vec2i> cachedPath = unit->getFaction()->findCachedPath(finalPos, unit);
//if(cachedPath.size() > 0) {
// path->clear();
// for(int i=0; i < cachedPath.size() && i < pathFindRefresh; ++i) {
// path->add(cachedPath[i]);
// }
// ts = tsMoving;
//}
//else {
//route cache miss
ts = aStar(unit, finalPos, false);
//}
if(ts == tsBlocked) {
//std::vector<Vec2i> cachedPath = unit->getFaction()->findCachedPath(finalPos, unit);
//if(cachedPath.size() > 0) {
// path->clear();
//
// for(int i=0; i < cachedPath.size() && i < pathFindRefresh; ++i) {
// path->add(cachedPath[i]);
// }
// ts = tsMoving;
// unit->addCurrentTargetPathTakenCell(Vec2i(-1),Vec2i(-1));
//}
}
//post actions
switch(ts) {
case tsBlocked:
case tsArrived:
if(ts == tsArrived) {
//unit->getFaction()->addCachedPath(finalPos,unit);
}
// The unit is stuck (not only blocked but unable to go anywhere for a while)
// We will try to bail out of the immediate area
if( ts == tsBlocked && unit->getInBailOutAttempt() == false &&
path->isStuck() == true) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) {
char szBuf[4096]="";
sprintf(szBuf,"[attempting to BAIL OUT] finalPos [%s] ts [%d]",
finalPos.getString().c_str(),ts);
unit->logSynchData(__FILE__,__LINE__,szBuf);
}
if(wasStuck != NULL) {
*wasStuck = true;
}
unit->setInBailOutAttempt(true);
//printf("#1 BAILOUT test unitid [%d]\n",unit->getId());
bool useBailoutRadius = Config::getInstance().getBool("EnableBailoutPathfinding","true");
/*
Command *command= unit->getCurrCommand();
if(command != NULL) {
const HarvestCommandType *hct= dynamic_cast<const HarvestCommandType*>(command->getCommandType());
if(hct != NULL) {
Resource *r = map->getSurfaceCell(Map::toSurfCoords(command->getPos()))->getResource();
if(r != NULL && r->getType() != NULL) {
Vec2i newFinalPos = unit->getFaction()->getClosestResourceTypeTargetFromCache(unit, r->getType());
//printf("#2 BAILOUT test unitid [%d] newFinalPos [%s] finalPos [%s]\n",unit->getId(),newFinalPos.getString().c_str(),finalPos.getString().c_str());
if(newFinalPos != finalPos) {
bool canUnitMove = map->canMove(unit, unit->getPos(), newFinalPos);
//printf("#3 BAILOUT test unitid [%d] newFinalPos [%s] finalPos [%s] canUnitMove [%d]\n",unit->getId(),newFinalPos.getString().c_str(),finalPos.getString().c_str(),canUnitMove);
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) {
char szBuf[4096]="";
sprintf(szBuf,"[attempting to BAIL OUT] finalPos [%s] newFinalPos [%s] ts [%d] canUnitMove [%d]",
finalPos.getString().c_str(),newFinalPos.getString().c_str(),ts,canUnitMove);
unit->logSynchData(__FILE__,__LINE__,szBuf);
}
if(canUnitMove) {
useBailoutRadius = false;
ts= aStar(unit, newFinalPos, true);
}
}
}
}
}
*/
if(useBailoutRadius == true) {
//int tryRadius = random.randRange(-PathFinder::pathFindBailoutRadius, PathFinder::pathFindBailoutRadius);
int tryRadius = random.randRange(0,1);
//printf("#4 BAILOUT test unitid [%d] useBailoutRadius [%d] tryRadius [%d]\n",unit->getId(),useBailoutRadius,tryRadius);
// Try to bail out up to PathFinder::pathFindBailoutRadius cells away
if(tryRadius > 0) {
for(int bailoutX = -PathFinder::pathFindBailoutRadius; bailoutX <= PathFinder::pathFindBailoutRadius && ts == tsBlocked; ++bailoutX) {
for(int bailoutY = -PathFinder::pathFindBailoutRadius; bailoutY <= PathFinder::pathFindBailoutRadius && ts == tsBlocked; ++bailoutY) {
const Vec2i newFinalPos = finalPos + Vec2i(bailoutX,bailoutY);
bool canUnitMove = map->canMove(unit, unit->getPos(), newFinalPos);
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) {
char szBuf[4096]="";
sprintf(szBuf,"[attempting to BAIL OUT] finalPos [%s] newFinalPos [%s] ts [%d] canUnitMove [%d]",
finalPos.getString().c_str(),newFinalPos.getString().c_str(),ts,canUnitMove);
unit->logSynchData(__FILE__,__LINE__,szBuf);
}
if(canUnitMove) {
ts= aStar(unit, newFinalPos, true);
}
}
}
}
else {
for(int bailoutX = PathFinder::pathFindBailoutRadius; bailoutX >= -PathFinder::pathFindBailoutRadius && ts == tsBlocked; --bailoutX) {
for(int bailoutY = PathFinder::pathFindBailoutRadius; bailoutY >= -PathFinder::pathFindBailoutRadius && ts == tsBlocked; --bailoutY) {
const Vec2i newFinalPos = finalPos + Vec2i(bailoutX,bailoutY);
bool canUnitMove = map->canMove(unit, unit->getPos(), newFinalPos);
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) {
char szBuf[4096]="";
sprintf(szBuf,"[attempting to BAIL OUT] finalPos [%s] newFinalPos [%s] ts [%d] canUnitMove [%d]",
finalPos.getString().c_str(),newFinalPos.getString().c_str(),ts,canUnitMove);
unit->logSynchData(__FILE__,__LINE__,szBuf);
}
if(canUnitMove) {
ts= aStar(unit, newFinalPos, true);
}
}
}
}
}
unit->setInBailOutAttempt(false);
}
if(ts == tsArrived || ts == tsBlocked) {
unit->setCurrSkill(scStop);
}
break;
case tsMoving:
{
if(dynamic_cast<UnitPathBasic *>(path) != NULL) {
UnitPathBasic *basicPath = dynamic_cast<UnitPathBasic *>(path);
Vec2i pos= basicPath->pop();
//if(map->canMove(unit, unit->getPos(), pos, &lookupCacheCanMove)) {
if(map->canMove(unit, unit->getPos(), pos)) {
unit->setTargetPos(pos);
unit->addCurrentTargetPathTakenCell(finalPos,pos);
}
else {
unit->setCurrSkill(scStop);
return tsBlocked;
}
}
else if(dynamic_cast<UnitPath *>(path) != NULL) {
UnitPath *advPath = dynamic_cast<UnitPath *>(path);
Vec2i pos= advPath->peek();
//if(map->canMove(unit, unit->getPos(), pos, &lookupCacheCanMove)) {
if(map->canMove(unit, unit->getPos(), pos)) {
advPath->pop();
unit->setTargetPos(pos);
}
else {
unit->setCurrSkill(scStop);
return tsBlocked;
}
}
else {
throw runtime_error("unsupported or missing path finder detected!");
}
}
break;
}
return ts;
}
// ==================== PRIVATE ====================
void PathFinder::processNode(Unit *unit, Node *node,const Vec2i finalPos, int i, int j, bool &nodeLimitReached) {
Vec2i sucPos= node->pos + Vec2i(i, j);
bool canUnitMoveToCell = map->aproxCanMove(unit, node->pos, sucPos);
if(openPos(sucPos) == false && canUnitMoveToCell == true) {
//if node is not open and canMove then generate another node
Node *sucNode= newNode();
if(sucNode != NULL) {
sucNode->pos= sucPos;
sucNode->heuristic= heuristic(sucNode->pos, finalPos);
sucNode->prev= node;
sucNode->next= NULL;
sucNode->exploredCell= map->getSurfaceCell(Map::toSurfCoords(sucPos))->isExplored(unit->getTeam());
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openNodesList[sucNode->heuristic].push_back(sucNode);
openPosList[sucNode->pos] = true;
}
else {
nodeLimitReached= true;
}
}
}
//route a unit using A* algorithm
TravelState PathFinder::aStar(Unit *unit, const Vec2i &targetPos, bool inBailout) {
Chrono chrono;
chrono.start();
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if(map == NULL) {
throw runtime_error("map == NULL");
}
nodePoolCount= 0;
openNodesList.clear();
openPosList.clear();
closedNodesList.clear();
TravelState ts = tsImpossible;
const Vec2i unitPos = unit->getPos();
const Vec2i finalPos= computeNearestFreePos(unit, targetPos);
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
UnitPathInterface *path= unit->getPath();
// Check the previous path find cache for the unit to see if its good to
// use
const bool tryLastPathCache = Config::getInstance().getBool("EnablePathfinderCache","false");
if(tryLastPathCache == true && path != NULL) {
UnitPathBasic *basicPathFinder = dynamic_cast<UnitPathBasic *>(path);
if(basicPathFinder != NULL && basicPathFinder->getLastPathCacheQueueCount() > 0) {
vector<Vec2i> cachedPath= basicPathFinder->getLastPathCacheQueue();
for(int i = 0; i < cachedPath.size(); ++i) {
Vec2i &pos1 = cachedPath[i];
// Looking to find if the unit is in one of the cells in the cached path
if(unitPos == pos1) {
// Now see if we can re-use this path to get to the final destination
for(int j = i+1; j < cachedPath.size(); ++j) {
Vec2i &pos2 = cachedPath[j];
bool canUnitMoveToCell = map->aproxCanMove(unit, pos1, pos2);
if(canUnitMoveToCell == true) {
if(pos2 == finalPos) {
//on the way
ts= tsMoving;
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
//store path
basicPathFinder->clear();
int pathCount=0;
for(int k=i+1; k <= j; k++) {
if(pathCount < pathFindRefresh) {
basicPathFinder->add(cachedPath[k]);
}
basicPathFinder->addToLastPathCache(cachedPath[k]);
pathCount++;
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) {
char szBuf[4096]="";
sprintf(szBuf,"[Setting new path for unit] openNodesList.size() [%ld] openPosList.size() [%ld] finalPos [%s] targetPos [%s] inBailout [%d] ts [%d]",
openNodesList.size(),openPosList.size(),finalPos.getString().c_str(),targetPos.getString().c_str(),inBailout,ts);
unit->logSynchData(__FILE__,__LINE__,szBuf);
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled == true) {
string commandDesc = "none";
Command *command= unit->getCurrCommand();
if(command != NULL && command->getCommandType() != NULL) {
commandDesc = command->getCommandType()->toString();
}
char szBuf[1024]="";
sprintf(szBuf,"State: moving, cmd [%s] pos: %s dest pos: %s, Queue= %d",commandDesc.c_str(),unit->getPos().getString().c_str(), targetPos.getString().c_str(),path->getQueueCount());
unit->setCurrentUnitTitle(szBuf);
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
return ts;
//break;
}
else if(j - i > pathFindRefresh) {
//on the way
ts= tsMoving;
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
//store path
basicPathFinder->clear();
int pathCount=0;
for(int k=i+1; k <= cachedPath.size(); k++) {
if(pathCount < pathFindRefresh) {
basicPathFinder->add(cachedPath[k]);
}
basicPathFinder->addToLastPathCache(cachedPath[k]);
pathCount++;
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) {
char szBuf[4096]="";
sprintf(szBuf,"[Setting new path for unit] openNodesList.size() [%ld] openPosList.size() [%ld] finalPos [%s] targetPos [%s] inBailout [%d] ts [%d]",
openNodesList.size(),openPosList.size(),finalPos.getString().c_str(),targetPos.getString().c_str(),inBailout,ts);
unit->logSynchData(__FILE__,__LINE__,szBuf);
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled == true) {
string commandDesc = "none";
Command *command= unit->getCurrCommand();
if(command != NULL && command->getCommandType() != NULL) {
commandDesc = command->getCommandType()->toString();
}
char szBuf[1024]="";
sprintf(szBuf,"State: moving, cmd [%s] pos: %s dest pos: %s, Queue= %d",commandDesc.c_str(),unit->getPos().getString().c_str(), targetPos.getString().c_str(),path->getQueueCount());
unit->setCurrentUnitTitle(szBuf);
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
return ts;
}
}
pos1 = pos2;
}
break;
}
}
}
}
//path find algorithm
//a) push starting pos into openNodes
Node *firstNode= newNode();
assert(firstNode != NULL);
if(firstNode == NULL) {
throw runtime_error("firstNode == NULL");
}
firstNode->next= NULL;
firstNode->prev= NULL;
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firstNode->pos= unitPos;
firstNode->heuristic= heuristic(unitPos, finalPos);
firstNode->exploredCell= true;
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openNodesList[firstNode->heuristic].push_back(firstNode);
openPosList[firstNode->pos] = true;
//b) loop
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bool pathFound = true;
bool nodeLimitReached = false;
Node *node = NULL;
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
int whileLoopCount = 0;
while(nodeLimitReached == false) {
whileLoopCount++;
//b1) is open nodes is empty => failed to find the path
if(openNodesList.empty() == true) {
pathFound= false;
break;
}
//b2) get the minimum heuristic node
//Nodes::iterator it = minHeuristic();
node = minHeuristicFastLookup();
//b3) if minHeuristic is the finalNode, or the path is no more explored => path was found
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if(node->pos == finalPos || node->exploredCell == false) {
pathFound= true;
break;
}
//b4) move this node from closedNodes to openNodes
//add all succesors that are not in closedNodes or openNodes to openNodes
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closedNodesList[node->heuristic].push_back(node);
openPosList[node->pos] = true;
int tryDirection = random.randRange(0,3);
if(tryDirection == 3) {
for(int i = 1; i >= -1 && nodeLimitReached == false; --i) {
for(int j = -1; j <= 1 && nodeLimitReached == false; ++j) {
processNode(unit, node, finalPos, i, j, nodeLimitReached);
}
}
}
else if(tryDirection == 2) {
for(int i = -1; i <= 1 && nodeLimitReached == false; ++i) {
for(int j = 1; j >= -1 && nodeLimitReached == false; --j) {
processNode(unit, node, finalPos, i, j, nodeLimitReached);
}
}
}
else if(tryDirection == 1) {
for(int i = -1; i <= 1 && nodeLimitReached == false; ++i) {
for(int j = -1; j <= 1 && nodeLimitReached == false; ++j) {
processNode(unit, node, finalPos, i, j, nodeLimitReached);
}
}
}
else {
for(int i = 1; i >= -1 && nodeLimitReached == false; --i) {
for(int j = 1; j >= -1 && nodeLimitReached == false; --j) {
processNode(unit, node, finalPos, i, j, nodeLimitReached);
}
}
}
} //while
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 1) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
Node *lastNode= node;
//if consumed all nodes find best node (to avoid strange behaviour)
if(nodeLimitReached == true) {
if(closedNodesList.size() > 0) {
float bestHeuristic = closedNodesList.begin()->first;
if(bestHeuristic < lastNode->heuristic) {
lastNode= closedNodesList.begin()->second[0];
}
}
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
//check results of path finding
ts = tsImpossible;
//UnitPathInterface *path= unit->getPath();
if(pathFound == false || lastNode == firstNode) {
//blocked
if(SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled == true) {
string commandDesc = "none";
Command *command= unit->getCurrCommand();
if(command != NULL && command->getCommandType() != NULL) {
commandDesc = command->getCommandType()->toString();
}
std::pair<Vec2i,int> lastHarvest = unit->getLastHarvestResourceTarget();
char szBuf[1024]="";
sprintf(szBuf,"State: blocked, cmd [%s] pos: [%s], dest pos: [%s], lastHarvest = [%s - %d], reason A= %d, B= %d, C= %d, D= %d, E= %d, F = %d",commandDesc.c_str(),unit->getPos().getString().c_str(), targetPos.getString().c_str(),lastHarvest.first.getString().c_str(),lastHarvest.second, pathFound,(lastNode == firstNode),path->getBlockCount(), path->isBlocked(), nodeLimitReached,path->isStuck());
unit->setCurrentUnitTitle(szBuf);
}
ts= tsBlocked;
path->incBlockCount();
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) {
char szBuf[4096]="";
sprintf(szBuf,"[path for unit BLOCKED] openNodesList.size() [%ld] openPosList.size() [%ld] finalPos [%s] targetPos [%s] inBailout [%d] ts [%d]",
openNodesList.size(),openPosList.size(),finalPos.getString().c_str(),targetPos.getString().c_str(),inBailout,ts);
unit->logSynchData(__FILE__,__LINE__,szBuf);
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
}
else {
//on the way
ts= tsMoving;
//build next pointers
Node *currNode= lastNode;
while(currNode->prev != NULL) {
currNode->prev->next= currNode;
currNode= currNode->prev;
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
//store path
path->clear();
UnitPathBasic *basicPathFinder = dynamic_cast<UnitPathBasic *>(path);
currNode= firstNode;
for(int i=0; currNode->next != NULL; currNode= currNode->next, i++) {
if(i < pathFindRefresh) {
path->add(currNode->next->pos);
}
if(basicPathFinder) {
basicPathFinder->addToLastPathCache(currNode->next->pos);
}
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
if(SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled == true) {
char szBuf[4096]="";
sprintf(szBuf,"[Setting new path for unit] openNodesList.size() [%ld] openPosList.size() [%ld] finalPos [%s] targetPos [%s] inBailout [%d] ts [%d]",
openNodesList.size(),openPosList.size(),finalPos.getString().c_str(),targetPos.getString().c_str(),inBailout,ts);
unit->logSynchData(__FILE__,__LINE__,szBuf);
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled == true) {
string commandDesc = "none";
Command *command= unit->getCurrCommand();
if(command != NULL && command->getCommandType() != NULL) {
commandDesc = command->getCommandType()->toString();
}
char szBuf[1024]="";
sprintf(szBuf,"State: moving, cmd [%s] pos: %s dest pos: %s, Queue= %d",commandDesc.c_str(),unit->getPos().getString().c_str(), targetPos.getString().c_str(),path->getQueueCount());
unit->setCurrentUnitTitle(szBuf);
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
}
openNodesList.clear();
openPosList.clear();
closedNodesList.clear();
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled == true && chrono.getMillis() > 4) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s] Line: %d took msecs: %lld --------------------------- [END OF METHOD] ---------------------------\n",__FILE__,__FUNCTION__,__LINE__,chrono.getMillis());
return ts;
}
PathFinder::Node *PathFinder::newNode() {
if(nodePoolCount < pathFindNodesMax) {
Node *node= &nodePool[nodePoolCount];
nodePoolCount++;
return node;
}
return NULL;
}
void PathFinder::processNearestFreePos(const Vec2i &finalPos, int i, int j, int size, Field field, int teamIndex,Vec2i unitPos, Vec2i &nearestPos, float &nearestDist) {
Vec2i currPos= finalPos + Vec2i(i, j);
if(map->isAproxFreeCells(currPos, size, field, teamIndex)) {
float dist= currPos.dist(finalPos);
//if nearer from finalPos
if(dist < nearestDist){
nearestPos= currPos;
nearestDist= dist;
}
//if the distance is the same compare distance to unit
else if(dist == nearestDist){
if(currPos.dist(unitPos) < nearestPos.dist(unitPos)) {
nearestPos= currPos;
}
}
}
}
Vec2i PathFinder::computeNearestFreePos(const Unit *unit, const Vec2i &finalPos) {
2010-09-07 23:01:22 +02:00
if(map == NULL) {
throw runtime_error("map == NULL");
}
//unit data
int size= unit->getType()->getSize();
Field field= unit->getCurrField();
int teamIndex= unit->getTeam();
//if finalPos is free return it
if(map->isAproxFreeCells(finalPos, size, field, teamIndex)) {
return finalPos;
}
//find nearest pos
Vec2i unitPos= unit->getPos();
Vec2i nearestPos= unitPos;
float nearestDist= unitPos.dist(finalPos);
for(int i= -maxFreeSearchRadius; i <= maxFreeSearchRadius; ++i) {
for(int j= -maxFreeSearchRadius; j <= maxFreeSearchRadius; ++j) {
processNearestFreePos(finalPos, i, j, size, field, teamIndex, unitPos, nearestPos, nearestDist);
}
}
return nearestPos;
}
float PathFinder::heuristic(const Vec2i &pos, const Vec2i &finalPos) {
return pos.dist(finalPos);
}
PathFinder::Node * PathFinder::minHeuristicFastLookup() {
assert(openNodesList.empty() == false);
if(openNodesList.empty() == true) {
throw runtime_error("openNodesList.empty() == true");
}
Node *result = openNodesList.begin()->second[0];
openNodesList.begin()->second.erase(openNodesList.begin()->second.begin());
if(openNodesList.begin()->second.size() == 0) {
openNodesList.erase(openNodesList.begin());
}
return result;
}
bool PathFinder::openPos(const Vec2i &sucPos) {
if(openPosList.find(sucPos) == openPosList.end()) {
return false;
}
return true;
}
}} //end namespace