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[submodule "CBQN"]
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path = CBQN
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url = https://github.com/dzaima/CBQN.git
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Subproject commit 982a54d98a4d2a37f40d0cc711b0ad5e396613e3
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.PHONY: check-and-reinit-submodules all
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all: .check-and-reinit-submodules
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@${MAKE} -C CBQN/ MAKEFLAGS=
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run: 2048.bqn
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./CBQN/BQN 2048.bqn
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.check-and-reinit-submodules:
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@if git submodule status | egrep -q '^[-]|^[+]' ; then \
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echo "INFO: reinitializing git submodules"; \
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git submodule update --init; \
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fi
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# A 2048 game made in [BQN](https://github.com/mlochbaum/BQN)
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## Controls
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Vim style movement keys
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- h: left
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- j: down
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- k: up
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- l: right
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- q: quit
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## Running
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If you already have BQN and you have it on your path just run `./soko.bqn`
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Otherwise:
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1. `make` to compile CBQN
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2. `make run` to run the game
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## License
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This code is licensed as AGPLv3
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