103 lines
2.9 KiB
Bash
Executable File
103 lines
2.9 KiB
Bash
Executable File
#!/bin/bash
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set -e
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if [ -e /etc/systemd/system/bzflag.service ]; then
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systemctl stop bzflag
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fi
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# Install BZFlag
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mkdir -p ${TMPDIR:-/tmp}/bzflag-build
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cd ${TMPDIR:-/tmp}/bzflag-build
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if [ -d bzflag ]; then
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rm -rf bzflag
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fi
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git clone --branch ${bzflag_version} https://github.com/BZFlag-Dev/bzflag.git
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cd bzflag
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# Apply patch to reduce bzadmin CPU usage due to bug
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patch -p1 <<EOF
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diff --git a/src/bzadmin/ServerLink.cxx b/src/bzadmin/ServerLink.cxx
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index 996f57680..4d70c9688 100644
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--- a/src/bzadmin/ServerLink.cxx
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+++ b/src/bzadmin/ServerLink.cxx
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@@ -548,7 +548,7 @@ int ServerLink::read(uint16_t& code, uint16_t& len,
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// block for specified period. default is no blocking (polling)
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struct timeval timeout;
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timeout.tv_sec = blockTime / 1000;
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- timeout.tv_usec = blockTime - 1000 * timeout.tv_sec;
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+ timeout.tv_usec = 1000 * (blockTime % 1000);
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// only check server
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fd_set read_set;
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diff --git a/src/bzflag/ServerLink.cxx b/src/bzflag/ServerLink.cxx
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index 7c1c707ed..ce8982afa 100644
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--- a/src/bzflag/ServerLink.cxx
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+++ b/src/bzflag/ServerLink.cxx
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@@ -502,7 +502,7 @@ int ServerLink::fillTcpReadBuffer(int blockTime)
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// block for specified period. default is no blocking (polling)
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struct timeval timeout;
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timeout.tv_sec = blockTime / 1000;
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- timeout.tv_usec = blockTime - 1000 * timeout.tv_sec;
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+ timeout.tv_usec = 1000 * (blockTime % 1000);
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// only check server
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fd_set read_set;
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EOF
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./autogen.sh
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./configure --disable-client --prefix=/opt/bzflag-${bzflag_version}
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make
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make install
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if ! [ -L /usr/games/bzfs ]; then
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ln -s /opt/bzflag-${bzflag_version}/bin/bzfs /usr/games/
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fi
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rm -rf ${TMPDIR:-/tmp}/bzflag-build
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# Create SystemD unit
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cat > /etc/systemd/system/bzflag.service <<EOF
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[Unit]
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Description=BZFlag server
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After=network.target
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Requires=bzflag-monitor.service
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[Service]
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ExecStart=/usr/games/bzfs -ms 5 -j -t +r +f SW +f SB{2} +f GM +f ST{3} -d -d -d -passwd "${systempassword}"
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Restart=on-failure
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User=${systemuser}
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[Install]
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WantedBy=multi-user.target
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EOF
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# Create SystemD unit
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cat > /etc/systemd/system/bzflag-monitor.service <<EOF
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[Unit]
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Description=BZFlag server monitor
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After=bzflag.service
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Requires=bzflag.service
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[Service]
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ExecStart=/usr/bin/console2web -p 62553 /usr/games/bzadmin admin@localhost -ui stdboth "/password ${systempassword}"
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Restart=on-failure
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User=${systemuser}
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[Install]
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WantedBy=multi-user.target
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EOF
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systemctl daemon-reload
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systemctl enable --now bzflag.service
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cat > /etc/nginx/gameserver.d/bzflag.conf <<EOF
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location /bzflag {
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proxy_pass http://localhost:62553/;
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proxy_http_version 1.1;
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proxy_set_header Upgrade \$http_upgrade;
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proxy_set_header Connection "Upgrade";
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proxy_set_header Host \$host;
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}
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EOF
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# Add firewall rules
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firewall-cmd --zone=public --add-port=5154/tcp --permanent
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firewall-cmd --zone=public --add-port=5154-5200/udp --permanent
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