propack/factions/tech/tech.xml

47 lines
1.3 KiB
XML

<?xml version="1.0" standalone="no"?>
<faction>
<starting-resources>
<resource name="gold" amount="200"/>
<resource name="wood" amount="200"/>
<resource name="stone" amount="500"/>
<resource name="food" amount="50"/>
</starting-resources>
<starting-units>
<unit name="castle" amount="1"/>
<unit name="worker" amount="6"/>
<unit name="swordman" amount="1"/>
<unit name="archer" amount="1"/>
<unit name="cow" amount="1"/>
</starting-units>
<music value="true" path="music/music_tech.ogg"/>
<flat-particle-positions value="true"/>
<ai-behavior>
<worker-units>
<unit name="worker" minimum="8"/>
</worker-units>
<warrior-units>
<unit name="cow" minimum="2"/>
<unit name="archer" minimum="2"/>
<unit name="cow" minimum="5"/>
</warrior-units>
<resource-producer-units>
<unit name="farm" minimum="1"/>
<unit name="cow" minimum="25"/>
</resource-producer-units>
<building-units>
<unit name="barracks" minimum="1"/>
<unit name="farm" minimum="1"/>
<unit name="blacksmith" minimum="1"/>
<unit name="barracks" minimum="2"/>
<unit name="technodrome" minimum="1"/>
</building-units>
<upgrades>
<upgrade name="piercing_weapons"/>
<upgrade name="blade_weapons"/>
<upgrade name="robotics"/>
</upgrades>
<static-values/>
</ai-behavior>
</faction>