propack/factions/magic/units/summoner_guild/summoner_guild.xml

133 lines
3.7 KiB
XML

<?xml version="1.0" standalone="no" ?>
<unit>
<parameters>
<size value="3"/>
<height value="3"/>
<ai-build-size value="7"/>
<max-hp value="7000" regeneration="0"/>
<max-ep value="0"/>
<armor value="0"/>
<armor-type value="stone"/>
<sight value="10" />
<time value="60" />
<multi-selection value="true"/>
<uniform-selection value="true"/>
<cellmap value="true">
<row value="101"/>
<row value="000"/>
<row value="101"/>
</cellmap>
<levels/>
<fields>
<field value="land" />
</fields>
<properties>
<property value="burnable"/>
</properties>
<light enabled="false"/>
<rotationAllowed value="false" />
<unit-requirements>
<unit name="mage_tower"/>
</unit-requirements>
<upgrade-requirements />
<resource-requirements>
<resource name="gold" amount="150"/>
<resource name="stone" amount="50"/>
</resource-requirements>
<resources-stored>
</resources-stored>
<image path="images/summoner_guild.bmp"/>
<image-cancel path="../archmage/images/magic_cancel.bmp"/>
<meeting-point value="true" image-path="../mage_tower/images/meeting_point.bmp"/>
<selection-sounds enabled="true">
<sound path="../archmage_tower/sounds/magic_click.wav"/>
</selection-sounds>
<command-sounds enabled="true">
<sound path="../archmage_tower/sounds/magic_click.wav"/>
</command-sounds>
</parameters>
<skills>
<skill>
<name value="be_built_skill"/>
<ep-cost value="0" />
<speed value="300" />
<anim-speed value="300" />
<animation path="models/summoner_guild_construction.g3d" />
<sound enabled="false" />
<type value="be_built" />
</skill>
<skill>
<type value="stop"/>
<name value="stop_skill"/>
<ep-cost value="0"/>
<speed value="300"/>
<anim-speed value="100" />
<animation path="models/summoner_guild.g3d" />
<sound enabled="false" />
</skill>
<skill>
<type value="upgrade" />
<name value="upgrade_skill"/>
<ep-cost value="0" />
<speed value="300" />
<anim-speed value="300" />
<animation path="models/summoner_guild.g3d" />
<sound enabled="false" />
</skill>
<skill>
<type value="produce" />
<name value="produce_skill"/>
<ep-cost value="0" />
<speed value="300" />
<anim-speed value="300" />
<animation path="models/summoner_guild.g3d" />
<sound enabled="false" />
</skill>
<skill>
<type value="die" />
<name value="die_skill"/>
<ep-cost value="0" />
<speed value="300" />
<anim-speed value="300" />
<animation path="../mage_tower/destruction_models/summoner_guild_destruction.g3d" />
<sound enabled="true" start-time="0">
<sound-file path="../archmage_tower/sounds/magic_building_fall5.wav"/>
</sound>
<fade value="false"/>
</skill>
</skills>
<commands>
<command>
<type value="produce"/>
<name value="produce_summoner"/>
<image path="../summoner/images/summoner.bmp" />
<unit-requirements/>
<upgrade-requirements/>
<produce-skill value="produce_skill"/>
<produced-unit name="summoner"/>
</command>
<command>
<type value="upgrade"/>
<name value="research_ancient_summoning" />
<image path="../../upgrades/ancient_summoning/images/ancient_summoning.bmp" />
<unit-requirements />
<upgrade-requirements />
<upgrade-skill value="upgrade_skill"/>
<produced-upgrade name="ancient_summoning"/>
</command>
<command>
<type value="upgrade"/>
<name value="speed_up_movement" />
<image path="../../upgrades/faster_movement/images/faster_movement.bmp" />
<unit-requirements>
<unit name="summoner"/>
</unit-requirements>
<upgrade-requirements>
<upgrade name="hell_gate"/>
</upgrade-requirements>
<upgrade-skill value="upgrade_skill"/>
<produced-upgrade name="faster_movement"/>
</command>
</commands>
</unit>