Rampoina
354edec4d7
Add glow effect for the ghost armor
2024-02-25 20:02:46 +01:00
Rampoina
c1333b326c
Remove the wood resource and rebalance the costs
2024-02-24 18:03:01 +01:00
Rampoina
c6ae43ca9d
Speed up the ground units by 20%
2024-02-17 21:52:11 +01:00
Rampoina
bc49b1dd79
Make the catapult a bit faster
2023-01-01 22:09:15 +01:00
Rampoina
9fa7dcc49d
Tech worker mines faster
2023-01-01 20:59:56 +01:00
Rampoina
425e8eb804
Fix catapult
2023-01-01 20:59:31 +01:00
Rampoina
b61a030e2b
Nerf the battlemage
2023-01-01 19:53:51 +01:00
Rampoina
a0b56b2b2e
Reduce building times for most units
2023-01-01 18:22:13 +01:00
Rampoina
f3e9adb100
Fix image
2023-01-01 18:13:31 +01:00
Rampoina
baf6d6fc5f
Make tech units producable from the technodrome
2023-01-01 17:55:07 +01:00
Rampoina
dbbc435027
Rebalance the main units
2023-01-01 17:28:00 +01:00
Rampoina
5d8a2b05ca
Slightly speed up the tech workers
2023-01-01 17:24:24 +01:00
Rampoina
8252c17e2c
Human units don't regenerate HP
2022-12-29 17:14:32 +01:00
Rampoina
b12e4359b6
Make the aerodrome is buildable by the worker
2022-12-29 17:12:35 +01:00
Rampoina
b05f7f5219
Rebalance tech worker speed and cost
2022-12-29 17:12:05 +01:00
Rampoina
76b8d08ca2
Archer and Soldier only cost gold
2022-12-29 17:11:08 +01:00
Rampoina
1f0ba73d3a
Rebalance magic units
2022-12-29 17:08:46 +01:00
Rampoina
55c474eac2
Gold patches contain less gold so they expire earlier, this should force more expansions
2022-12-29 17:05:49 +01:00
Rampoina
ecc60d34c6
Reduce HP for all tech buildings
2022-09-03 23:33:21 +02:00
Rampoina
95959a3b92
Rebalance units
2022-09-01 19:13:53 +02:00
Rampoina
da9a80bd6b
Increase starting workers
2022-09-01 19:09:37 +02:00
Rampoina
4a8558bfec
Add attack skill to the worker
...
Tech workers have a right to revolt
2022-08-24 21:24:26 +02:00
Rampoina
67fbc398be
Add the energy source as a requirement for the battlmage and daemon
...
The starting energy source is removed as well
This should avoid early rushes like grabbing all of your initiates and
morphing them to battlemages from the beggining
2022-08-24 21:07:57 +02:00
Rampoina
82d720b373
Start balancing the ornithopter
...
- It doesn't require blacksmith
- Comes out quicker
- It's quicker
- Its attack is quicker and stronger
- It's probably too strong right now, needs more testing
2022-08-22 22:31:53 +02:00
Rampoina
948acf15e2
Balance the starting units
2022-08-22 22:31:16 +02:00
Rampoina
7a9156faca
Technodrome units don't require blacksmith
2022-08-21 21:28:04 +02:00
Rampoina
80c4291c78
Reduce battle machine and catapult costs
2022-08-21 19:36:35 +02:00
Rampoina
b44077bab3
Remove blacksmith as a technodrome requirement
...
The idea is that technodrome units come to play earlier
2022-08-21 19:35:01 +02:00
Rampoina
ce940975b9
Reduce the building time for the blacksmith
2022-08-21 19:34:48 +02:00
Rampoina
b594ca9670
Rebalance farm cost
2022-08-21 19:34:06 +02:00
Rampoina
ca63bf48f7
Castle is repairable
2022-08-21 18:37:44 +02:00
Rampoina
edf9953b75
Expansions take more gold than stone
...
The idea is to promote expansions but prevent them from being available
from the very start.
2022-08-21 18:09:38 +02:00
Rampoina
0f9c56a45c
Reduce starting resources
...
This should avoid extreme rushes from the start (especially from Magic)
2022-08-21 18:08:49 +02:00
Rampoina
cd422fcf9b
Remove the starting static defense
...
No free static defense at the beggining, this promotes earlier
interaction. If people want static defense they'll have to build it.
2022-08-21 17:33:55 +02:00
Rampoina
3c9e5d36c4
Reduce the building time of the Magic buildings
2022-08-21 17:23:33 +02:00
Rampoina
fc2ec20aad
Fix README's header
2022-08-21 15:39:20 +02:00
Rampoina
b2b62f557d
Add readme
2022-08-21 15:37:17 +02:00
Rampoina
0115528a89
Adjust building speeds for tech
...
- Every building builds a bit faster
- The castle builds much faster to promote expansions
- The technodrome builds much faster to promote teching and have earlier
mech units
2022-08-21 15:30:21 +02:00
Rampoina
3cca647e43
Adjust unit speeds to better match the stride length and rate
...
- The running units run much faster (about x1.5) to match their stride length
- The walking units walk just a tiny bit faster
- Magic cavalary is untouched and tech cavalary is faster
2022-08-21 15:28:54 +02:00
Rampoina
102cd656c8
Rename megapack to propack
2022-08-21 15:17:36 +02:00
Rampoina
d18c7ff139
Delete all the factions except tech and magic
2022-08-21 15:15:26 +02:00
Rampoina
5d79c823d3
Initial commit copying the megapack
2022-08-21 15:14:07 +02:00