<?xml version="1.0" standalone="yes"?>
<unit-particle-system>
	<!-- this is the main stuff we change -->
	<size value="0.04" /> <!-- how big it is -->
	<emission-rate value="1000" /> <!-- more == more defined -->
	<radius value="0"/> <!-- how much wobble there is -->
	<offset x="0" y="0" z="0"/>
	<color red="0.19" green="1" blue="0.44" alpha="1" />
	<color-no-energy red="1" green="0.19" blue="0.44" alpha="0.9" />
	<texture value="true" path="../../particles/particle_range.bmp" luminance="true" />
	<teamcolorEnergy value="true" />
	<!-- this is all stuff you don't really change -->
	<direction x="0" y="0" z="0"/>
	<relative value="false"/>
	<fixed value="true"/>
	<model value="false"/>
	<primitive value="quad"/>
	<size-no-energy value="2" />
	<speed value="0.0" />
	<gravity value="0.0"/>
	<energy-max value="0" />
	<energy-var value="0" />
</unit-particle-system>
