<?xml version="1.0" standalone="no"?>

<faction>
	<starting-resources>
		<resource name="gold" amount="500"/>
		<resource name="wood" amount="400"/>
		<resource name="stone" amount="400"/>
		<resource name="energy" amount="1"/>
	</starting-resources>
	<starting-units>
		<unit name="mage_tower" amount="1"/>
		<unit name="energy_source" amount="1"/>
		<unit name="initiate" amount="3"/>
		<unit name="battlemage" amount="1"/>
		<unit name="summoner" amount="1"/>
		<unit name="daemon" amount="1"/>
		<unit name="golem" amount="1"/>
	</starting-units>
	<music value="true" path="music/music_magic.ogg"/>
	<flat-particle-positions value="true"/>
	<ai-behavior>
		<worker-units>
			<unit name="initiate" minimum="25"/>
		</worker-units>
		<warrior-units>
			<unit name="initiate" minimum="10"/>
			<unit name="battlemage" minimum="3"/>
			<unit name="initiate" minimum="25"/>
			<unit name="summoner" minimum="1"/>
			<unit name="battlemage" minimum="12"/>
			<unit name="ghost_armor" minimum="3"/>
		</warrior-units>
		<resource-producer-units>
			<unit name="energy_source" minimum="20"/>
		</resource-producer-units>
		<building-units>
			<unit name="mage_tower" minimum="2"/>
			<unit name="summoner_guild" minimum="1"/>
			<unit name="library" minimum="1"/>
		</building-units>
		<upgrades>
			<upgrade name="ancient_summoning"/>
			<upgrade name="energy_sharpening"/>
			<upgrade name="hell_gate"/>
			<upgrade name="faster_movement"/>
		</upgrades>
		<static-values>
			<static type-name="MinMinWarriorsExpandCpuUltra" value="9"/>
			<static type-name="MinMinWarriorsExpandCpuMega" value="20"/>
			<static type-name="MaxMinWarriors" value="30"/>
			<static type-name="MinStaticResourceCount" value="30"/>
			<static type-name="MinWorkerAttackersHarvesting" value="35"/>
		</static-values>
	</ai-behavior>
</faction>
