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command_type.cpp
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MuwuMs changes ( spawn attack and more )
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2011-02-06 18:33:49 +00:00 |
command_type.h
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dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking );
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2010-12-23 10:44:11 +00:00 |
damage_multiplier.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
element_type.cpp
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- numerous bugfixes mostly centered around network lag, but also added more logging and protective code (like buffer overflow checks)
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2010-08-07 03:26:38 +00:00 |
element_type.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
faction_type.cpp
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- added numerous guards around spawn code because we had a number of crashes from this code somehow tonight
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2011-02-11 07:39:58 +00:00 |
faction_type.h
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- Added tileset and map CRC check in the network lobby
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2011-01-09 04:49:21 +00:00 |
object_type.cpp
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No more flickering! Thanks gonana ! ; Tilesetparticles are only rendered/calculated when visible now
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2011-03-05 14:34:36 +00:00 |
object_type.h
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particles for tilesets ( too much rendered at the moment )
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2011-03-01 23:36:33 +00:00 |
resource_type.cpp
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- attempt to add "some" VBO rendering for static models (need to test if this improves performance in different environments)
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2011-02-04 01:24:26 +00:00 |
resource_type.h
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- a little bit of plumbing for VBO's for static models (currently disabled via # define)
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2011-01-18 07:52:06 +00:00 |
skill_type.cpp
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- added numerous guards around spawn code because we had a number of crashes from this code somehow tonight
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2011-02-11 07:39:58 +00:00 |
skill_type.h
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- added numerous guards around spawn code because we had a number of crashes from this code somehow tonight
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2011-02-11 07:39:58 +00:00 |
tech_tree.cpp
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
tech_tree.h
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- Added tileset and map CRC check in the network lobby
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2011-01-09 04:49:21 +00:00 |
unit_type.cpp
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
unit_type.h
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- added some basic protection against memory hacking tools
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2011-01-14 23:51:15 +00:00 |
upgrade_type.cpp
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
upgrade_type.h
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- Added tileset and map CRC check in the network lobby
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2011-01-09 04:49:21 +00:00 |