MegaGlest/source/glest_game/global
Titus Tscharntke 69f4294950 playing a sound for quick highlight pointer(marker) 2012-07-15 21:01:56 +00:00
..
config.cpp - commandline override options now stored in a different buffer so that they will not be saved in ini files 2012-07-06 16:29:49 +00:00
config.h - commandline override options now stored in a different buffer so that they will not be saved in ini files 2012-07-06 16:29:49 +00:00
core_data.cpp playing a sound for quick highlight pointer(marker) 2012-07-15 21:01:56 +00:00
core_data.h playing a sound for quick highlight pointer(marker) 2012-07-15 21:01:56 +00:00
lang.cpp - modders can now override land and air field names using lng specific files for a tileset (follows same principle as techtree lng files). Currently supported translatable strings: 2012-05-11 05:49:47 +00:00
lang.h - modders can now override land and air field names using lng specific files for a tileset (follows same principle as techtree lng files). Currently supported translatable strings: 2012-05-11 05:49:47 +00:00
metrics.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
metrics.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00