MegaGlest/source/glest_game/ai
Mark Vejvoda 2c1b181bc7 a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
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ai.cpp a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
ai.h - added new over-ridable minimum spacing between buildings for the AI player 2012-04-02 16:11:13 +00:00
ai_interface.cpp - bugfix for transifex tutorial download files now loaded into UI 2013-05-21 20:28:42 +00:00
ai_interface.h code cleanup based on cppcheck results 2013-05-17 05:21:14 +00:00
ai_rule.cpp - updated code to protect against null pointers and uninitialized values and threading issues 2013-02-04 08:30:43 +00:00
ai_rule.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
path_finder.cpp comment out some world synch logging 2013-05-25 18:22:36 +00:00
path_finder.h code cleanup based on cppcheck results 2013-05-17 05:21:14 +00:00