![]() int registerCellTriggerEventForUnitToUnit(int sourceUnitId, int destUnitId); int registerCellTriggerEventForUnitToLocation(int sourceUnitId, const Vec2i &pos); int registerCellTriggerEventForFactionToUnit(int sourceFactionId, int destUnitId); int registerCellTriggerEventForFactionToLocation(int sourceFactionId, const Vec2i &pos); int getCellTriggerEventCount(int eventId); void unregisterCellTriggerEvent(int eventId); int startTimerEvent(); int stopTimerEvent(int eventId); int timerEventSecondsElapsed(int eventId); int triggeredCellEventId(); int triggeredTimerEventId(); LUA events: timerTriggerEvent cellTriggerEvent |
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include | ||
sources | ||
CMakeLists.txt |