MegaGlest/source/glest_game/graphics
Mark Vejvoda 3eb375904c - bugfix for text placement in progress bars 2011-08-30 21:48:32 +00:00
..
debug_renderer.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
debug_renderer.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
particle_type.cpp - try bugfix for titi's verticle rotation 2011-07-12 01:48:14 +00:00
particle_type.h - added the ability to synch unit particles with model animation using start-time and end-time attributes 2011-08-27 06:52:17 +00:00
renderer.cpp - bugfix for text placement in progress bars 2011-08-30 21:48:32 +00:00
renderer.h - disabled will's visible quad code as i cannot get it to work when rotating around with the camera. Bugfix for normal camera visible quad so we don't get black spots when moving camera around. Bugfix for menu keyboard entry if we get a bad utf8 conversion character 2011-08-30 18:28:30 +00:00
unit_particle_type.cpp - added the ability to synch unit particles with model animation using start-time and end-time attributes 2011-08-27 06:52:17 +00:00
unit_particle_type.h - added the ability to synch unit particles with model animation using start-time and end-time attributes 2011-08-27 06:52:17 +00:00