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MegaGlest
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f06f86904c
MegaGlest
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source
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glest_game
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ai
History
Mark Vejvoda
cfb9b61168
- rollback AI so nig can test anarchy bug
2013-02-06 23:58:49 +00:00
..
ai.cpp
- rollback AI so nig can test anarchy bug
2013-02-06 23:58:49 +00:00
ai.h
- added new over-ridable minimum spacing between buildings for the AI player
2012-04-02 16:11:13 +00:00
ai_interface.cpp
- added more debug logging
2013-01-27 07:26:35 +00:00
ai_interface.h
- added more debug logging
2013-01-27 07:26:35 +00:00
ai_rule.cpp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
ai_rule.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
path_finder.cpp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
path_finder.h
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00