MegaGlest/source/glest_game
Mark Vejvoda ebcbaafc0d re-enable some hitpoint tracking for crc checks 2013-10-03 20:04:55 +00:00
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ai revert most doubles back to float and truncate at 6 decimals 2013-10-03 00:17:51 +00:00
facilities version set to dev again ( data does not fit anymore ) 2013-09-15 21:39:22 +00:00
game - fixed mod center image previews in cases where userdata folder was non default 2013-10-03 05:44:50 +00:00
global - attempt to fix additional oos issues 2013-09-28 07:10:25 +00:00
graphics - fixed mod center image previews in cases where userdata folder was non default 2013-10-03 05:44:50 +00:00
gui revert most doubles back to float and truncate at 6 decimals 2013-10-03 00:17:51 +00:00
main - fixed mod center image previews in cases where userdata folder was non default 2013-10-03 05:44:50 +00:00
menu - fixed mod center image previews in cases where userdata folder was non default 2013-10-03 05:44:50 +00:00
network small code cleanup to see if this corrects any memory issues 2013-09-18 22:44:04 +00:00
sound - fixed mod center image previews in cases where userdata folder was non default 2013-10-03 05:44:50 +00:00
type_instances re-enable some hitpoint tracking for crc checks 2013-10-03 20:04:55 +00:00
types added support for properly named attack-strength tag (and keep support for old name) 2013-10-03 14:51:26 +00:00
world - fixed mod center image previews in cases where userdata folder was non default 2013-10-03 05:44:50 +00:00
CMakeLists.txt saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00