MegaGlest/source/glest_game/type_instances
Titus Tscharntke 5e844c39e4 particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
..
command.cpp - attempt to cleanup some debug logging to see if it helps restore normal performance 2011-01-17 16:31:25 +00:00
command.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
faction.cpp - bugfixes for when players disconnect, do not switch observers to AI and only show message once. 2011-02-15 03:32:14 +00:00
faction.h - bugfixes for when players disconnect, do not switch observers to AI and only show message once. 2011-02-15 03:32:14 +00:00
object.cpp particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
object.h particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
resource.cpp - speed improvement for anti-hack checking 2011-01-15 04:13:15 +00:00
resource.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
unit.cpp Option to switch on/off tileset particles 2011-03-06 13:11:22 +00:00
unit.h - initial attempt to enable pathfinder caching (think it might work now). Please test 2011-02-23 07:03:38 +00:00
upgrade.cpp - improved performance and bug fixes. 2010-11-09 09:06:52 +00:00
upgrade.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00