MegaGlest/source/glest_game/graphics
SoftCoder 461b16be8e - attempt to fix attack boosts to properly apply and de-apply when upgrades are present 2014-12-20 14:25:42 -08:00
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particle_type.cpp bugfix: new attributes must not exist in older savegames 2014-11-29 19:25:33 +01:00
particle_type.h - unit particles now support minHp / mapHp tags 2014-11-18 21:38:46 -08:00
renderer.cpp - attempt to fix attack boosts to properly apply and de-apply when upgrades are present 2014-12-20 14:25:42 -08:00
renderer.h different rendering of resources in teammode 2014-12-18 00:32:44 +01:00
unit_particle_type.cpp - unit particles now support minHp / mapHp tags 2014-11-18 21:38:46 -08:00
unit_particle_type.h unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> ) 2014-01-04 18:40:00 +01:00