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map.cpp
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- set correct exit codes (for tomreyn)
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2012-07-17 23:04:30 +00:00 |
map.h
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- improved the new pathfinder using hashmap
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2012-05-05 06:23:09 +00:00 |
minimap.cpp
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- fix saved games in headless server mode
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2012-03-14 23:25:47 +00:00 |
minimap.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
scenario.cpp
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- added more error checking in scenarios
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2012-07-18 00:15:39 +00:00 |
scenario.h
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- added more error checking in scenarios
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2012-07-18 00:21:39 +00:00 |
surface_atlas.cpp
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- got built in memory leak working. Just edit leak_dumper.h and uncomment:
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2012-04-14 21:21:09 +00:00 |
surface_atlas.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
tileset.cpp
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- updated to not segfault when loading a saved game and tileset is not found
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2012-05-11 19:52:34 +00:00 |
tileset.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
time_flow.cpp
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- updated to not segfault when loading a saved game and tileset is not found
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2012-05-11 19:52:34 +00:00 |
time_flow.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
unit_updater.cpp
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new try with changed fighting behaviour of ultra and mega;
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2012-06-04 21:53:20 +00:00 |
unit_updater.h
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new try with changed fighting behaviour of ultra and mega;
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2012-06-04 21:53:20 +00:00 |
water_effects.cpp
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
water_effects.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
world.cpp
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- set correct exit codes (for tomreyn)
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2012-07-17 23:04:30 +00:00 |
world.h
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*NOTE: This is not backwards compatible with previous builds
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2012-07-03 19:31:52 +00:00 |