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MegaGlest
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e34e70a0c8
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
e34e70a0c8
- added code to merge duplicate sounds used in a techtree
2011-05-06 07:47:31 +00:00
..
ai
- more AI enhancements to better handle repair and build positions
2011-05-01 07:24:37 +00:00
facilities
- changed Internet and Game lobby to display svn rev# instead of compile date/time
2011-04-30 01:05:53 +00:00
game
- added code to merge duplicate sounds used in a techtree
2011-05-06 07:47:31 +00:00
global
- lots of updates including:
2011-05-03 23:34:25 +00:00
graphics
- added code to merge duplicate sounds used in a techtree
2011-05-06 07:47:31 +00:00
gui
this fixes it ... but i am not very happy with the current state :/
2011-05-02 01:22:33 +00:00
main
- added code to merge duplicate sounds used in a techtree
2011-05-06 07:47:31 +00:00
menu
- changed Internet and Game lobby to display svn rev# instead of compile date/time
2011-04-30 01:05:53 +00:00
network
Stuff from pabs (debian games) round
#1
2011-05-03 07:58:59 +00:00
sound
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
type_instances
queued commands are displayed in a better way
2011-05-01 20:19:41 +00:00
types
- added code to merge duplicate sounds used in a techtree
2011-05-06 07:47:31 +00:00
world
- added code to merge duplicate sounds used in a techtree
2011-05-06 07:47:31 +00:00
CMakeLists.txt
- renamed megalgest.bin to megaglest and megaglest to start_megaglest
2011-05-05 03:31:18 +00:00