MegaGlest/source/glest_game
Titus Tscharntke e0b9089eeb chatmanager is rendered with colored and shadowed console font.
Fixed font problems while switching display colors ingame
(+ little fix for last checkin  )
2010-06-22 20:53:54 +00:00
..
ai bugfixes for AI command execution 2010-06-10 21:53:50 +00:00
facilities - updated version number 2010-06-22 15:06:06 +00:00
game - just let delete shutdown the thread to avoid mutex deadlock 2010-06-18 17:09:42 +00:00
global - bugfix for hotkey processing (allow single quoted characters to fix grouping units) 2010-06-13 17:55:39 +00:00
graphics chatmanager is rendered with colored and shadowed console font. 2010-06-22 20:53:54 +00:00
gui - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
main - bugfix for mutex deadlock 2010-06-18 20:04:05 +00:00
menu - threading bugfixes from the client join menu 2010-06-22 15:03:57 +00:00
network - bugfix for mutex deadlock 2010-06-18 20:04:05 +00:00
sound - added more debug statements to try to track beta bugs 2010-06-12 18:27:39 +00:00
type_instances - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
types - added initial work to better manage rendering (but not yet enabled) 2010-06-15 16:27:52 +00:00
world - a few more optimizations for rendering and removal of junk 2010-06-22 04:09:23 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00