MegaGlest/source/glest_game/facilities
2010-06-18 04:43:14 +00:00
..
auto_test.cpp Ported streflop code to win32 2010-04-24 11:15:15 +00:00
auto_test.h Ported streflop code to win32 2010-04-24 11:15:15 +00:00
components.cpp - added ability to remember last custom game settings 2010-05-31 19:57:10 +00:00
components.h Added more guards and debug info related to network play 2010-04-29 07:59:44 +00:00
game_util.cpp - removed white ghosting trigger logic as its just too annoying, even if fps is low.. live with low fps! 2010-06-18 04:43:14 +00:00
game_util.h Added a few new version methods for compilter and platform 2010-05-12 22:54:42 +00:00
logger.cpp Bugfix for win32 loading jpg texture's 2010-04-09 06:51:13 +00:00
logger.h bug fix to properly initialize textures dynamically loaded when loading a faction. 2010-04-05 19:38:50 +00:00