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MegaGlest
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ddca84a8b4
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
ddca84a8b4
- default to regular selection buffer selection, but make optional support for color picking or frustum picking in case some players need it.
2011-12-14 02:25:14 +00:00
..
ai
- more cleanup from cppcheck (using eclipse plugin now)
2011-12-02 17:46:02 +00:00
facilities
- incremented version to 3.6.1-dev
2011-12-06 01:34:51 +00:00
game
- added stats on console for headless server when game exits
2011-12-02 17:27:13 +00:00
global
- bugfix for invalid language setting in userini
2011-12-05 00:02:32 +00:00
graphics
- default to regular selection buffer selection, but make optional support for color picking or frustum picking in case some players need it.
2011-12-14 02:25:14 +00:00
gui
- bugfixes related to cppcheck report
2011-12-02 16:07:59 +00:00
main
- centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
2011-12-05 05:26:48 +00:00
menu
- centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
2011-12-05 05:26:48 +00:00
network
- centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
2011-12-05 05:26:48 +00:00
sound
- a few minor bugfixes
2011-11-17 21:36:29 +00:00
type_instances
- changed selection code to use color picking, can disable using new ini setting:
2011-12-13 01:30:52 +00:00
types
- bugfixes related to cppcheck report
2011-12-02 16:07:59 +00:00
world
- fixed fog of war bug in map preview for connected client
2011-12-03 01:19:54 +00:00
CMakeLists.txt
- cmake now compiles libpng statically if a static lib exists and static mode enabled
2011-11-14 08:54:42 +00:00