MegaGlest/source/glest_game/type_instances
Mark Vejvoda cc4f4aaa37 - attempt to improve performance when crc logging is disabled 2013-10-28 04:57:55 +00:00
..
command.cpp attempt for big cleanup of out of synch issues, please test! 2013-09-23 17:16:34 +00:00
command.h attempt for big cleanup of out of synch issues, please test! 2013-09-23 17:16:34 +00:00
faction.cpp bugfix for slow crc issue detected, was not clearing a buffer, but network crc should play fine now. 2013-10-21 06:30:25 +00:00
faction.h - added support for morph command type to use: 2013-10-11 02:15:49 +00:00
object.cpp - applied patch to allow tilesets to not force random object placement 2013-10-08 04:36:21 +00:00
object.h - added more crc checking info to track oos 2013-10-19 21:12:08 +00:00
resource.cpp - added crc logging when crc mismatch detected 2013-09-17 00:43:14 +00:00
resource.h - added crc logging when crc mismatch detected 2013-09-17 00:43:14 +00:00
unit.cpp - attempt to improve performance when crc logging is disabled 2013-10-28 04:57:55 +00:00
unit.h try to see if this makes disabled network crc checking more performance freindly 2013-10-20 20:06:19 +00:00
upgrade.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
upgrade.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00