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MegaGlest
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MegaGlest
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source
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shared_lib
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Mark Vejvoda
69a627dca7
-fixed AllowGameDataSynchCheck=true so it works properly again
2011-04-26 23:34:48 +00:00
..
feathery_ftp
- added option to disable file transfers for tileset and/or techtrees for published (internet) games
2011-03-11 12:14:24 +00:00
graphics
- fixed strange messagebox display (was caused by map preview renderer setting glLineWidth to 14 and never resetting afterwards)
2011-04-24 05:39:13 +00:00
libircclient
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
map
- client connected menu now uses same rendering as custom game menu for map preview (resulting in better fps there)
2011-04-13 01:11:23 +00:00
platform
-fixed AllowGameDataSynchCheck=true so it works properly again
2011-04-26 23:34:48 +00:00
sound
- attempt to correct possible openal issues
2011-04-24 15:34:53 +00:00
streflop
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00
util
- fixed configurator to properly read / write mg ini files
2011-04-17 07:04:38 +00:00
xml
- a little bit of code hardening (looking for invalid data conditions and NULL's)
2011-01-10 21:23:52 +00:00