MegaGlest/source/glest_game
Mark Vejvoda d8c337ae7b - bugfix for resource usage checking
- added new techtree validation in validation report to tell if a techtress has resources that are ununsed by the techtree
2011-04-06 17:50:20 +00:00
..
ai - bugfix for resource usage checking 2011-04-06 17:50:20 +00:00
facilities missing resources to morph are reported to console now 2011-04-05 21:46:02 +00:00
game - bugfixes related to multi-language text messaging 2011-04-05 20:19:25 +00:00
global - initial work to support multi-language text messages 2011-04-05 18:39:47 +00:00
graphics - added new menu option to be able to toggle texture compression 2011-03-31 01:34:01 +00:00
gui missing resources to morph are reported to console now 2011-04-05 21:46:02 +00:00
main - bugfix for resource usage checking 2011-04-06 17:50:20 +00:00
menu - bugfixes related to multi-language text messaging 2011-04-05 20:19:25 +00:00
network - bugfixes related to multi-language text messaging 2011-04-05 20:19:25 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - attempt to fix bailout pathfinding logic to have better performance 2011-04-04 04:32:01 +00:00
types - bugfix for resource usage checking 2011-04-06 17:50:20 +00:00
world - added a few more things to end game stats as requested by ultifd 2011-04-05 06:32:23 +00:00
CMakeLists.txt - mingw compile fixes, now it seems to properly compile and runs under wine again :) 2011-04-05 12:57:52 +00:00