MegaGlest/source/glest_game/ai
Mark Vejvoda 7d53df698a - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
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ai.cpp - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
ai.h - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
ai_interface.cpp - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
ai_interface.h - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
ai_rule.cpp - phase 1 of cppcheck verbose fixes 2011-08-31 23:10:43 +00:00
ai_rule.h - phase 1 of cppcheck verbose fixes 2011-08-31 23:10:43 +00:00
annotated_map.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
annotated_map.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
cartographer.cpp - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
cartographer.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
cluster_map.cpp - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
cluster_map.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
influence_map.h - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
node_pool.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
node_pool.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
path_finder.cpp switching off random pathfinding intervals becasue it causes unit "warping" while walking ( more see forum ) 2011-06-26 23:51:37 +00:00
path_finder.h - updated pathfinder to randomize better the pathfinder refresh rate in an attempt to have better performance when we have lots of units 2011-06-24 19:40:47 +00:00
route_planner.cpp - final phase of cppcheck verbose fixes (outstanding items should be left alone) 2011-09-01 18:51:43 +00:00
route_planner.h - cleaned up more compiler warnings in VC++ 2011-01-29 17:42:34 +00:00
search_engine.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00