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MegaGlest
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d3eda7d0f2
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
d3eda7d0f2
- bugfix on older gcc compiler
2011-09-27 00:17:15 +00:00
..
ai
- bugfix on older gcc compiler
2011-09-27 00:17:15 +00:00
facilities
- some bugfixes for headless mode:
2011-09-25 23:57:42 +00:00
game
- turn off mouse and keyboard in headless mode
2011-09-26 04:26:44 +00:00
global
- bugfix to support \n in scenario and tutorial lng files
2011-09-16 03:17:49 +00:00
graphics
- added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings)
2011-09-21 06:51:28 +00:00
gui
- phase 1 of cppcheck verbose fixes
2011-08-31 23:10:43 +00:00
main
- do not load models or sound files in headless server mode
2011-09-26 05:29:52 +00:00
menu
- more bugfixes for headless server mode, attempt to fix crash when switching info fast and avoid render on battle end on server.
2011-09-26 04:50:13 +00:00
network
- more bugfixes for headless server mode, attempt to fix crash when switching info fast and avoid render on battle end on server.
2011-09-26 04:50:13 +00:00
sound
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
type_instances
- cleanup some compiler warnings
2011-09-25 04:09:54 +00:00
types
- added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings)
2011-09-21 06:51:28 +00:00
world
- initial attempt to add jump point symetry to astar pathfinding (please test)
2011-09-26 23:55:18 +00:00
CMakeLists.txt
- bugfix for make install from svn folder structure
2011-06-02 16:18:29 +00:00