MegaGlest/source/shared_lib/include
Mark Vejvoda d2c8cc0187 - bugfix for unit titles in special debug mode
- added support for png format for pixmap3d (Water) textures
2011-07-01 07:46:18 +00:00
..
feathery_ftp Stuff from pabs (debian games) round #1 2011-05-03 07:58:59 +00:00
graphics - bugfix for unit titles in special debug mode 2011-07-01 07:46:18 +00:00
libircclient/include - build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib 2010-12-27 09:01:40 +00:00
lua - yaahhoo, now we properly detect invalid LUA functions etc for scenarios 2010-10-09 10:43:23 +00:00
map diagonal flipping 2011-05-24 00:58:21 +00:00
platform - bugfix for filtering out non printable keys 2011-06-28 01:25:14 +00:00
sound - added a new check to faction validator to report on sound files with a bitrate > 200K 2011-04-09 03:14:05 +00:00
streflop Added FPU Safety check method 2010-04-24 12:22:35 +00:00
util - fix win32 build (around definition of byte keyword) 2011-06-26 15:41:32 +00:00
xml - added support for multiple animation models for each skill and display a them randomly during game play 2011-06-25 05:23:41 +00:00