MegaGlest/source/glest_game/graphics
titison d1597334bf *Adjusted Healthbar color
*Hotkey for Healthbars (ToggleHealthbars)
*Background and Border Texture in core data
2014-11-02 18:18:20 +01:00
..
particle_type.cpp Unit and Splash particles can be speeded up. 2014-07-26 13:56:29 +02:00
particle_type.h Unit and Splash particles can be speeded up. 2014-07-26 13:56:29 +02:00
renderer.cpp *Adjusted Healthbar color 2014-11-02 18:18:20 +01:00
renderer.h *Adjusted Healthbar color 2014-11-02 18:18:20 +01:00
unit_particle_type.cpp Unit and Splash particles can be speeded up. 2014-07-26 13:56:29 +02:00
unit_particle_type.h unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> ) 2014-01-04 18:40:00 +01:00