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ai_interface.cpp
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- bugfix for network scenarios to NOT close unconnected network slots before loading, they will turn into AI players (this is required because the scenario code may require those factions)
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2012-03-27 03:23:03 +00:00 |
ai_interface.h
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- bugfix for network scenarios to NOT close unconnected network slots before loading, they will turn into AI players (this is required because the scenario code may require those factions)
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2012-03-27 03:23:03 +00:00 |
ai_rule.cpp
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- added a new EnumParser class to convert enum to string and vice versa
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2012-03-31 05:54:24 +00:00 |
ai_rule.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
ai.cpp
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- added new over-ridable minimum spacing between buildings for the AI player
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2012-04-02 16:11:13 +00:00 |
ai.h
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- added new over-ridable minimum spacing between buildings for the AI player
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2012-04-02 16:11:13 +00:00 |
annotated_map.cpp
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
annotated_map.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
cartographer.cpp
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- phase 3 of cppcheck verbose fixes
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2011-09-01 18:08:56 +00:00 |
cartographer.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
cluster_map.cpp
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- phase 3 of cppcheck verbose fixes
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2011-09-01 18:08:56 +00:00 |
cluster_map.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
influence_map.h
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- phase 3 of cppcheck verbose fixes
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2011-09-01 18:08:56 +00:00 |
node_pool.cpp
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
node_pool.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
path_finder.cpp
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- bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms.
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2012-04-04 15:36:09 +00:00 |
path_finder.h
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- added logic to delay AI player from path finding more than 10 units per frame (we make him think he is blocked and he will retry another frame)
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2012-03-31 19:50:45 +00:00 |
route_planner.cpp
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
route_planner.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
search_engine.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |