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MegaGlest
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c108663f02
MegaGlest
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source
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shared_lib
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Mark Vejvoda
970fe6a326
- some decent render improvement for surface terrain rendering (combined willvar's layer idea with visible quad, but no using vbo's at this point only vertex arrays)
2011-07-10 05:42:11 +00:00
..
feathery_ftp
Stuff from pabs (debian games) round
#1
2011-05-03 07:58:59 +00:00
graphics
- some decent render improvement for surface terrain rendering (combined willvar's layer idea with visible quad, but no using vbo's at this point only vertex arrays)
2011-07-10 05:42:11 +00:00
libircclient
- updates in prep for 3.5.2
2011-05-25 16:11:49 +00:00
lua
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
map
&& not and .....
2011-05-24 01:07:57 +00:00
platform
- removed deprecated curl header (still need to create a branch to apply the fix to 3.5.2.4)
2011-07-08 22:33:36 +00:00
sound
- thought this extra close was required but it is not.
2011-05-18 22:16:34 +00:00
streflop
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00
util
- fix win32 build (around definition of byte keyword)
2011-06-26 15:41:32 +00:00
xml
- threadsafe cache manager and recursive checking in xml loader (possible fix for issue experienced by james in windows build)
2011-07-08 15:17:50 +00:00