MegaGlest/source/shared_lib/include
2011-07-10 05:42:11 +00:00
..
feathery_ftp Stuff from pabs (debian games) round #1 2011-05-03 07:58:59 +00:00
graphics - some decent render improvement for surface terrain rendering (combined willvar's layer idea with visible quad, but no using vbo's at this point only vertex arrays) 2011-07-10 05:42:11 +00:00
libircclient/include - build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib 2010-12-27 09:01:40 +00:00
lua - yaahhoo, now we properly detect invalid LUA functions etc for scenarios 2010-10-09 10:43:23 +00:00
map diagonal flipping 2011-05-24 00:58:21 +00:00
platform - added willvarfars vbo surface code when VBO is enabled in the video card, otherwise fallback to original code 2011-07-08 16:45:55 +00:00
sound - added a new check to faction validator to report on sound files with a bitrate > 200K 2011-04-09 03:14:05 +00:00
streflop Added FPU Safety check method 2010-04-24 12:22:35 +00:00
util - fix win32 build (around definition of byte keyword) 2011-06-26 15:41:32 +00:00
xml - merged in willvarfar's particle patch 2011-07-06 22:23:51 +00:00