MegaGlest/docs/AUTHORS.source_code.txt
mnaumann 6d5cd99450 Another attempt to somewhat clean up documentation files.
Goals: 
* have two separate 'docs' directories (source code + game data) whose contents can be safely combined for distribution (no duplicate file names, meningful file names)
* somewhat standard file names
* minimum redundant data
* user-friendly README-file to display in installer

How things were moved around etc.:
Delete          docs/copyright.txt (previous version)
Move and rename data/glest_game/docs/LICENSE to docs/copyright.txt
Move and rename data/glest_game/docs/README to docs/README.txt
Move and rename data/glest_game/docs/CHANGELOG to docs/CHANGELOG.txt
Rename          data/glest_game/docs/{AUTHORS,AUTHORS.data.txt}
Rename          data/glest_game/docs/{data_license_readme.txt,README.data-license.txt}
Rename          data/glest_game/docs/{data_license.txt,cc-by-sa-3.0-unported.txt}
Symlink         data/glest_game/docs/CHANGELOG.txt to docs/CHANGELOG.txt
Symlink         data/glest_game/docs/README.txt to docs/README.txt
Rename          docs/{copyright.txt,COPYRIGHT.source_code.txt}
Rename          docs/{code_license.txt,gnu_gpl_3.0.txt}
Rename          docs/{readme_windows.txt,README.compiling-windows.txt}
Rename          docs/{readme_linux.txt,README.compiling-linux.txt}
Create          docs/AUTHORS.source_code.txt
Create          data/glest_game/docs/COPYRIGHT.data.txt

build-mg-win32.sh: Use all CPU available cores when building.
2011-05-03 10:28:54 +00:00

64 lines
1.6 KiB
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MegaGlest Source Code Authors
Titus Tscharntke (info@titusgames.de)
Mark Vejvoda (www.soft-haus.com - mark_vejvoda@hotmail.com)
* The MegaGlest Team *
Programmers: Titus Tscharntke (titi)
Mark Vejvoda (SoftCoder)
Website: http://megaglest.org/
E-mail: contact@megaglest.org
MegaGlest is a fork of Glest. Without the inspiring work by the original Glest
developers and contributors, MegaGlest would not have been possible.
* The Glest Team *
Programmer: Martiño Figueroa
Sound artist: Jose Luis González
2D and 3D artist: Tucho Fernández
2D artist and web: José Zanni
SDL port: Matze Braun
Animation: Félix Menéndez
3D artist: Marcos Caruncho
Website: http://glest.org
E-mail: contact_game@glest.org
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ACKs
This product includes the following 3rd party software:
- Software developed by the
Apache Software Foundation (http://www.apache.org/).
- Xiph.org's Vorbis software CODEC implementation.
- modified version of Feathery FTP by Andreas Martin
(https://sourceforge.net/projects/feathery/)
- libcurl (http://curl.haxx.se/libcurl/)
- libpng (http://www.libpng.org/pub/png/libpng.html)
- libjpeg (http://www.ijg.org/)
- wxwidgets (http://www.wxwidgets.org/)
- lua (http://www.lua.org/download.html)
- openal (http://connect.creativelabs.com/openal/default.aspx)
- zlib (http://www.zlib.net/)
We would like to thank the developers of these softwares and libraries, their
prior work makes developing MegaGlest fun.