MegaGlest/source/glest_game
2010-12-23 23:17:15 +00:00
..
ai Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
facilities - updated vc++ build script to always get the correct SVN revision (must have svnvversion command in the path for the current svn revision to work otherwise it defaults to rev in cpp file) 2010-12-23 23:17:15 +00:00
game you can attack teammates again; fix for attack queuing, units don't walk to dead bodies if next attack command is in queue ; 2010-12-20 20:01:14 +00:00
global - added new --verbose commandline option 2010-12-22 00:31:30 +00:00
graphics visual attack alert 2010-12-19 22:33:08 +00:00
gui No red 3d arrow pointer is painted when commanding via minimap 2010-12-20 03:12:00 +00:00
main - added option to log debug info using a worker thread, by default logging is NOT threaded. To enable: 2010-12-23 19:47:40 +00:00
menu dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
network - added more stable way of setting thread run state 2010-12-22 00:15:32 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
types dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
world - commented out assert is it should be handled by the map logic 2010-12-23 20:22:40 +00:00
CMakeLists.txt - updates to cmake for libircclient 2010-12-23 06:56:19 +00:00