![]() - only the server (or headless admin) can pause/resume a network game. - to pause/resume press ESC in game and select the pause/resume button to toggle the state. - chatting works while the game is paused. If clients want the game paused they should ask this in the chat window |
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.. | ||
client_interface.cpp | ||
client_interface.h | ||
connection_slot.cpp | ||
connection_slot.h | ||
masterserver_info.h | ||
network_interface.cpp | ||
network_interface.h | ||
network_manager.cpp | ||
network_manager.h | ||
network_message.cpp | ||
network_message.h | ||
network_types.cpp | ||
network_types.h | ||
server_interface.cpp | ||
server_interface.h |