MegaGlest/source/tools/glexemel
2011-05-18 21:49:11 +00:00
..
CMakeLists.txt - added FreeBSD patches from moellemeister (thanks) 2011-01-21 00:12:15 +00:00
COPYING - added glexemel to svn and CMake builds 2011-01-14 06:56:19 +00:00
g2xml.c - attempt to get non ascii file paths working in megaglest (Japanese etc...) 2011-05-18 21:49:11 +00:00
g3d_logo.png Stuff from pabs (debian games) round #1 2011-05-03 07:58:59 +00:00
g3d_support.py - added glexemel to svn and CMake builds 2011-01-14 06:56:19 +00:00
g3d_xml_exporter.py - added glexemel to svn and CMake builds 2011-01-14 06:56:19 +00:00
g3d.dtd - added glexemel to svn and CMake builds 2011-01-14 06:56:19 +00:00
g3dv4.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
INSTALL - added glexemel to svn and CMake builds 2011-01-14 06:56:19 +00:00
Makefile.linux - added glexemel to svn and CMake builds 2011-01-14 06:56:19 +00:00
README - added glexemel to svn and CMake builds 2011-01-14 06:56:19 +00:00
xml2g.c - attempt to get non ascii file paths working in megaglest (Japanese etc...) 2011-05-18 21:49:11 +00:00

=== GLEXEMEL ===
An XML format for the G3D file format used by the game Glest:
  http://www.glest.org

This XML format allows for exporters to create XML file descriptions that
can then be converted to binary.

Note: This package is not yet part of Glest, although it is offered for
inclusion should the developers wish.

Copyright (C) Jonathan Merritt 2005.
This package may be distributed under the terms of the GNU General Public
License (see the file COPYING for more details).