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MegaGlest
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b7a5970a3c
MegaGlest
/
source
/
glest_game
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graphics
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Mark Vejvoda
b7a5970a3c
Added code to support toggling between windowed and fullscreen mode for win32 platform.
2010-04-05 20:42:05 +00:00
..
renderer.cpp
Added code to support toggling between windowed and fullscreen mode for win32 platform.
2010-04-05 20:42:05 +00:00
renderer.h
bug fix to properly initialize textures dynamically loaded when loading a faction.
2010-04-05 19:38:50 +00:00
unit_particle_type.cpp
new switch <rotationAllowed value="false" /> for buildings
2010-03-27 03:09:11 +00:00
unit_particle_type.h
new switch <rotationAllowed value="false" /> for buildings
2010-03-27 03:09:11 +00:00