..
main_menu.cpp
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
main_menu.h
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
menu_background.cpp
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
menu_background.h
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
menu_state_about.cpp
corrected font alingment when using combination of newline and tabs
2011-11-28 15:59:38 +00:00
menu_state_about.h
- just for you james! Fixed about screen text alignment
2011-11-15 04:48:57 +00:00
menu_state_connected_game.cpp
- bugfix on battle screen when 8 players playing, last player is sometimes chopped off
2012-01-06 06:55:27 +00:00
menu_state_connected_game.h
- numerous fixed for network scenario handling
2011-12-28 04:46:36 +00:00
menu_state_custom_game.cpp
- bugfix on battle screen when 8 players playing, last player is sometimes chopped off
2012-01-06 06:55:27 +00:00
menu_state_custom_game.h
- numerous fixed for network scenario handling
2011-12-28 04:46:36 +00:00
menu_state_graphic_info.cpp
- bugfixes related to cppcheck report
2011-12-02 16:07:59 +00:00
menu_state_graphic_info.h
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00
menu_state_join_game.cpp
- fixed UI to fit most language text comfortably
2011-12-03 10:02:33 +00:00
menu_state_join_game.h
Host_Game instead of Custom_Game in Lan_Game/Internet_Game
2011-10-30 22:23:57 +00:00
menu_state_keysetup.cpp
- update fonts for console when language is toggled
2011-11-03 23:38:43 +00:00
menu_state_keysetup.h
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00
menu_state_masterserver.cpp
- more socket performance changes
2011-11-25 09:12:53 +00:00
menu_state_masterserver.h
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00
menu_state_mods.cpp
- centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
2011-12-05 05:26:48 +00:00
menu_state_mods.h
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00
menu_state_new_game.cpp
- fixed UI to fit most language text comfortably
2011-12-03 10:02:33 +00:00
menu_state_new_game.h
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00
menu_state_options.cpp
- bugfix for invalid language setting in userini
2011-12-05 00:02:32 +00:00
menu_state_options.h
- now display native language name in options menu
2011-11-30 23:35:54 +00:00
menu_state_root.cpp
- bugfix for invalid language setting in userini
2011-12-05 00:02:32 +00:00
menu_state_root.h
- bugfix for invalid language setting in userini
2011-12-05 00:02:32 +00:00
menu_state_scenario.cpp
- initial code to try out network based scenarios (not yet implemented for masterserver)
2011-12-26 06:29:14 +00:00
menu_state_scenario.h
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00
server_line.cpp
- fixed font overlapping on master server menu
2011-12-03 09:08:50 +00:00
server_line.h
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00