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MegaGlest
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b52ca80388
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
b52ca80388
- to make ultifd happy, fixed overlapping labels in lobbies
2010-11-05 23:12:46 +00:00
..
ai
- performance fix in both pathfinder and debug output when pressing the debug key
2010-11-02 19:52:20 +00:00
facilities
- Incremented version to next major release # so new work can begin.
2010-10-17 06:34:42 +00:00
game
- added stack trace for windows users when exceptions occur (snagged the idea from sauerbraten)
2010-11-05 06:46:30 +00:00
global
- added stack trace for windows users when exceptions occur (snagged the idea from sauerbraten)
2010-11-05 06:46:30 +00:00
graphics
- fixed font spacing in chat text
2010-11-04 06:27:25 +00:00
gui
- bugfix for cancel icon displaying when unit has only the 'stop' command active
2010-10-28 18:31:12 +00:00
main
- a little cleanup of windows exception handling code
2010-11-05 09:43:07 +00:00
menu
- to make ultifd happy, fixed overlapping labels in lobbies
2010-11-05 23:12:46 +00:00
network
- added a guard for proper slot index usage in network code
2010-10-25 20:56:57 +00:00
sound
- attempt to cfix mysterious exit crash
2010-09-09 00:05:12 +00:00
type_instances
- added some initial work to support FBO (frame buffer objects)
2010-11-01 16:44:05 +00:00
types
- numerous bugfixes to building an d repairing units.
2010-10-30 08:54:00 +00:00
world
- bigfix for last checkin
2010-11-03 21:53:49 +00:00
CMakeLists.txt
- applied Mac osX patch
#4
from GeoVah (thank you)
2010-09-24 15:26:16 +00:00